Collada.NET is a reliable and robust solution for reading, manipulating, and saving collada scenes, animations or models in .NET applications including vertex manipulation, texture library access, support for animation keys, and more. The extensible 100% C# COLLADA reader and writer that eliminates the need to marshal in from the COLLADA DOM. While trying to code a 100% C# toolset, it didn’t take long for us to tire with the constant need and complexity of marshaling in from the COLLADA DOM. We scoured the web searching for a .NET solution, preferably in C#, that would enable us to more easily read, write and manipulate data but never found anything we were completely happy with. We decided to create our own .NET solution in C#.
We’re using our COLLADA.net library in our MogBox tool to reprocess complex 3D content as seen in this demo video. Our COLLADA.net library made it possible for us to build this strictly C# tool that truly accomplishes some amazing feats reprocessing complex 3D content. We believe in this community and that through sharing technology, the whole can become stronger. We simply can’t express how much we’ve enjoyed being able to stay in a .net environment without having to marshal anything. We hope that by releasing our solution, others will be able to get further in their own development efforts more quickly. You can learn more about our COLLADA.net solution on our web page.