The Khronos Group - Connecting Software to Silicon

The Khronos Group is a not for profit industry consortium creating open standards for the authoring and acceleration of parallel computing, graphics, dynamic media, computer vision and sensor processing on a wide variety of platforms and devices. All Khronos members are able to contribute to the development of Khronos API specifications, are empowered to vote at various stages before public deployment, and are able to accelerate the delivery of their cutting-edge 3D platforms and applications through early access to specification drafts and conformance tests.

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Khronos Group GDC schedule updated

The Khronos Group has announced a detailed schedule of the upcoming Developers University session at this years Game Developers Conference 2009. This all day session will teach you about cross-platform APIs for advanced graphics and media acceleration. The Khronos Session will cover four major topics, OpenCL, OpenGL, COLLADA and the Khronos Mobile API Ecosystem:

  • OpenGL 3.1 - a streamlining of the OpenGL API that also adds cutting edge acceleration functionality
  • OpenCL 1.0 - portable heterogenous parallel computing that works smoothly with OpenGL to open a new world of visual computing opportunities
  • OpenSL ES 1.0 - an API for enhanced mobile audio that forms the final piece of the Khronos mobile ecosystem
  • Accelerated 3D for the Web - a new initiative spearheaded by Mozilla with Khronos to bring dynamic 3D graphics to web content everywhere.

Additionally, the guest speakers have also been listed. Included in the roster are NVIDIA, Jon Peddie Research, AMD, EA, Blizzard, Transgaming, Graphic Remedy, Biodroid, XS, IBM, ST Ericsson and ARM.

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