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Driveable Tron Tank in WebGL using a COLLADA imports

If you ever wanted to be a tank operator, now's your chance. Take the Tron tank for a spin over at SceneJS. The source code is also available. The example loads the tank from three seperate "assets" defined within the same COLLADA file, then wraps each within modelling transforms that are dynamically configured with parameters generated from mouse input.

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