The Khronos Group - Connecting Software to Silicon

The Khronos Group is a not for profit industry consortium creating open standards for the authoring and acceleration of parallel computing, graphics, dynamic media, computer vision and sensor processing on a wide variety of platforms and devices. All Khronos members are able to contribute to the development of Khronos API specifications, are empowered to vote at various stages before public deployment, and are able to accelerate the delivery of their cutting-edge 3D platforms and applications through early access to specification drafts and conformance tests.

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Austin Game Conference 2005 expands to offer Khronos Developer University courses

The Austin Game Conference on October 27-28th is expected to attract more than 2,300 attendees and provides educational, networking and business opportunities for game development professionals. The Conference will host the Khronos Developer University (DevU) to provide up-to-the-minute training on industry standard APIs that are vital for state-of-the-art game development on emerging handheld platforms including cell phones. Khronos DevU will be held on October 26th, 2005.

Topics will include: an introduction to OpenGL ES and tips and tricks on how to use the API effectively on low-powered systems, and how to effectively port 3D content from desktops and consoles to handheld devices; an introduction to the new OpenVG 2D vector graphics API that is revolutionizing user interfaces, mapping displays and all kinds of 2D applications with a new level of performance and quality; one of the first in-depth looks at the new OpenGL 2.0 ES Shading Language and how to prepare for the upcoming wave of programmable handheld 3D hardware; and a heads-up on the upcoming OpenMAX API for accelerating, synchronizing and controlling riche media including video, image and audio.

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