The Khronos Group - Connecting Software to Silicon

The Khronos Group is a not for profit industry consortium creating open standards for the authoring and acceleration of parallel computing, graphics, dynamic media, computer vision and sensor processing on a wide variety of platforms and devices. All Khronos members are able to contribute to the development of Khronos API specifications, are empowered to vote at various stages before public deployment, and are able to accelerate the delivery of their cutting-edge 3D platforms and applications through early access to specification drafts and conformance tests.

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AMD Showcases New Open Source Physics Plug-In for Autodesk Maya based on OpenCL and Bullet Physics

AMD announced at GDC 2011 a technology demonstration of a Bullet Physics plug-in for Autodesk® Maya® 2011 software. The new plug-in is based on OpenCL™ industry standards and the open-source Bullet Physics Engine. AMD's Bullet Physics plug-in for Autodesk Maya 2011 is designed to enable game developers and 3D artists to access Maya's creative workflow capabilities to create interactive cloth simulations on a greater range of workstations and PCs, including those based on ATI FirePro™ professional graphics cards and AMD CPUs, and to remove technology limitations that can restrict developers' ability to create stunning games and computer-generated (CG) graphics.

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