Khronos related Multimedia
COLLADA in the Game - GDC Session Overview - with Remi Arnaud
Remi Arnaud, co-creator of the COLLADA standard, led panelists in a discussion at GDC on how COLLADA is meeting the demanding requirements of the most compelling content and creating next-generation user experiences. We sat down with him and asked him to review the highlights on video.
Click here to visit the main page for this media
OpenGL Tutorial #0a: Getting OpenGL Set Up on Windows
A quick tutorial on setting up OpenGL on Windows for development
Click here to visit the main page for this media
OpenGL Tutorial #1: Basic Shapes
A simply tutorial getting someone started in creating basic shapes and compiling to run on your Windows computer.
Click here to visit the main page for this media
Remi Arnaud - COLLADA and Game Engines for the Future
Co-Creator of COLLADA and Senior Graphics Architect at Intel, Remi Arnaud, talks about COLLADA, the open standard for game development tools.





