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Quick Links
Date: August 7-11 2011
Location: Vancouver Convention Centre
Website: http://siggraph.org/s2011/
Khronos standards are fundamental to many of the technologies on display at SIGGRAPH and the latest updates on OpenGL, COLLADA and mobile graphics will be on display on many of our members and partners booths.
Bookmark this web page as your information hub to everything Khronos at SIGGRAPH this year.
Khronos BOF Sponsors
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Khronos would like to thank the following sponsors who have helped make this event a success: |
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| Rob Barris, John Kessennich, Vicki and Dave Shreiner, Mike Weiblen, Brian Paul, Ken Russell |
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| AMD, ARM, Intel, Imagination Technologies, NVIDIA, Out of Control |
Khronos is delighted to observe ten years of participation in SIGGRAPH North America with a huge new “Member Demonstration Pavilion,” an Open House hospitality suite for Press & Educators, and five BOFS covering a variety of our APIs.
For the last ten years, Khronos Group open standards have been the foundation of a multi-billion dollar industry, and for those same ten years Khronos has been honored to be part of SIGGRAPH. This year in Vancouver on August 9, 10 and 11, 2011, we have a greater presence than in previous years, and some exciting new developments.
- CHECKOUT the new "Khronos Pavilion" Booth #663 right in the middle of the SIGGRAPH show floor with numerous Khronos member company demos!
- TEACH Khronos APIs! Professors and trainers are invited to an Open House to discuss coursework contributions to the “Khronos Institute of Training & Education”
- LEARN from five Khronos BOFs spread out over August 10 and 11; each with updates on Khronos APIs, demos and door prizes
- FREE Khronos API Reference Card Sets ($100 value) offered to anyone that completes a “Khronos Pavilion Tour”
- NEWS will be announced at the show so please contact Jonathan Hirshon for more details
Khronos BOFs
Now hosting five BOFs with updates on Khronos APIs; see demos and win door prizes
Khronos Group founders and members are excited to visit Vancouver to talk about how Khronos APIs let developers tap into cutting edge graphics and media processing on platforms ranging from high-end workstations to mobile phones. Khronos BOFs are spread over two full days and this year there are five BOF sessions, where you will the latest updates on the state of Khronos APIs:
Click here for snapshot view of all BOFs
| BOF NAME | DATE | TIME | Location / Room # |
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| WebGL | Wed, Aug 10 | 10:00am - 12:00pm | Convention Centre Room 122 (West Building) |
| OpenCL | Wed, Aug 10 | 1:30pm - 3:30pm | Pan Pacific Hotel Crystal Ballroom B&C |
| OpenGL | Wed, Aug 10 | 4:00pm - 6:00pm | Pan Pacific Hotel Crystal Ballroom B&C |
| OpenGL ES and MOBILE | Thu, Aug 11 | 10:00am - 12:00pm | Convention Centre Room 122 (West Building) |
| COLLADA | Thu, Aug 11 | 2:00pm - 4:00pm | Convention Centre Room 122 (West Building) |
WebGL BOF
Wednesday, 10 August | 10:00 am - 12:00 pm | Vancouver Convention Centre - Room 122 (West Building)
- Introduction & State of WebGL (Ken Russell)
- Demo of WebGL on Mobile Device (Neil Trevett, NVIDIA)
- Presentation of Vicomtech's volume rendering demo (Ken Russell on behalf of John Congote, Vicomtech)
- Presentation of Google Body's Open-Sourced GeometryCompression technique (Won Chun, Google)
- Request for articles: OpenGL Insights book (Patrick Cozzi)
- 3D printing demo (Mark Danks, Kodama Studios)
- WebGL demos (Erik Moller, Opera Software)
- Brain Browser (Nicolas Kassis, McGill University)
- PhiloGL (Nicolas Garcia Belmonte, Sencha Labs)
- Web-based Medical Simulation Using WebGL (Woojin Ahn, Rensselaer Polytechnic Institute)
- Chrysaora demo (Aleksander Rodic)
- Porting mobile apps to WebGL (Ashraf S. Hegab, Orange Labs)
- 360 Degree Video Player (Alexandre Jenny, Kolor)
- X3DOM: Fast content delivery for declarative 3D scenes (Johannes Behr, Fraunhofer Institute)
WebGL is a cross-platform, royalty-free web standard based on OpenGL ES 2.0. It is shader-based, using GLSL, and it brings plugin-free 3D to the web, directly in the browser.
OpenCL BOF
Wednesday, 10 August | 1:30 pm - 3:30 pm | Pan Pacific Hotel - Room: Crystal Ballroom B&C
Meet designers and implementers of this significant standard for heterogeneous parallel programming on GPUs and CPUs. Learn how OpenCL inter-operates with OpenGL to enable advanced, cross-platform, visual-computing applications.
- Neil Trevett - Introduction to Khronos and OpenCL Ecosystem
- Mike Houston - OpenCL 1.1 Overview and Roadmap Highlights including SPIR and HLM
- Andrew Richards - OpenCL as a back-end for compiler tools and C++ on GPUs
- Nico Galoppo - Next generation sound rendering with OpenCL
- Eric Young - OpenCL 1.1 enhancements for Multi-GPU performance
- Mike Houston - OpenCL Tools
- Neil Trevett - Wrap-up and Questions
Attend the OpenCL BOF and win a high-end graphics card and other valuable prizes like these:
| Qty | Prize | Sponsor |
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| 1 | Quadro 5000 | NVIDIA |
| 1 | FirePro Pro Graphics card | AMD |
| 5 | Radeon H6950 | AMD |
| 1 | SSD drive | Intel |
| 3 | OpenCL Books | Addison-Wesley |
Note: Actual prizes and giveaways subject to change without notice.
OpenGL BOF
Wednesday, 10 August | 4:00 pm - 6:00 pm | Pan Pacific Hotel - Room: Crystal Ballroom B&C
- OpenGL 4 Update. What's new! – Barthold Lichtenbelt, NVIDIA
- GLSL tips and tricks – Bill Licea-Kane, AMD
- Ecosystem update – Jon Leech, Khronos
- Viewperf 12 – A new Beginning – Ian Williams NVIDIA
- Guest Speaker: Brink Preferred Rendering with OpenGL - Mikkel Gjoel, Splash Damage
Splash Damage Ltd is an award-winning, independently-owned game developer that just completed work on Brink for the Xbox 360, PlayStation 3, and the PC. Splash Damage previously created the wildly popular Wolfenstein: Enemy Territory as well as the #1 selling Enemy Territory: QUAKE Wars for id Software.
Learn more about OpenGL developments, the most widely adopted 2D/3D graphics API, from the ARB and leading OpenGL companies.
Attend the OpenGL BOF and win a high-end graphics card and other valuable prizes like these:
| Qty | Prize | Sponsor |
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| 1 | Quadro 5000 | NVIDIA |
| 1 | FirePro Pro Graphics card | AMD |
| 5 | Power adaptors | Imagination Technologies |
| - | T-Shirts | Khronos |
Note: Actual prizes and giveaways subject to change without notice.
OpenGL ES & MOBILE API BOF
Thursday, 11 August | 10:00 am - 12:00 pm | Vancouver Convention Centre - Room 122 (West Building)
Get the inside track on OpenGL ES, OpenVG, OpenMAX, and all the new Stream Input API being used to develop the billion-dollar, billion-user mobile gaming and multimedia markets – and enabling tomorrow’s advanced applications such as Augmented Reality!
- Keynote – Jon Peddie, JPR
- The Khronos Mobile Ecosystem – Neil Trevett, Khronos
- OpenGL ES Working Group Update – Tom Olson, ARM
- OpenVG Working Group Update – I-Gene Leong, NVidia
- OpenGL ES 2.0 and the Linux User Experience – Jesse Barker, Linaro
- OpenGL Insights: Call for Contributions – Patrick Cozzi, Analytical Graphics
- A Scalable GPU Architecture – WonJong Lee, Samsung
- Writing Portable OpenGL ES 2.0 – Tom Olson, ARM
COLLADA BOF
Thursday, 11 August | 2:00 pm - 4:00 pm | Vancouver Convention Centre - Room 122 (West Building)
- Marco Tillmann – Navteq - Cityscape – 3D navigation databases using COLLADA
- Remi Arnaud – Screampoint – COLLADA in the cloud
- Nathan Letwory – Blender – COLLADA conformance test implementation in Blender
- Uli Klumpp – Smith Micro – COLLADA improvements in Poser – taking advantage of WebGL
- Michael Sadlon and Daniel Meiwes – Oregon State University – COLLADA web viewer project
See cutting-edge DCC tools and applications leveraging COLLADA for gaming, 3D web, and advanced visualization, and artwork generated from COLLADA assets.
Khronos Pavilion
Visit Khronos Main Reception at booth #663 and Khronos Press & Educators Open House at booth #764 to see these Khronos Members display various Khronos Group-developed technology in action.
Khronos Members with Booths on the Pavilion
| Information | Pavillion Map |
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| HUONE - Booth 762 Visit the HUONE booth and meeting suite on the Khronos Group Pavilion and see demonstrations such as:
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DMP - Booth 664
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Fixstars - Booth 667
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| ARM - Booth 665 | |
CodePlay - Booth 766
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| Khronos Group Reception - Booth 663 Stop by Khronos Reception for popcorn and a free set of Khronos API Reference Cards ($100 value!) Take a short tour of the Khronos Member’s booths while you munch on fresh popped popcorn. Completion of the tour earns you a free reference card set worth $100 – shipped to the location of your choice. |
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| Khronos Group Hospitality Suite - Booth 764 Member of the press and educators are invited to stop by the Khronos Hospitality Suite for a quick break with us over a cup of French roast coffee or a glass of wine. We’ve got exciting things happening and we’d like to tell you about them. |
Courses and Papers at Siggraph
To be announced...
Khronos Members and Associates Exhibiting at Siggraph
You can find a complete list of Siggraph Exhibitors here.
Download the floorplan in PDF format
Khronos Members
- AMD - booth 631 - is an innovative technology company dedicated to collaborating with customers and partners to ignite the next generation of computing and graphics solutions at work, at home and at play. At the exhibit stand we will demonstrate how AMD has raised the bar for Digital Content Creation (DCC) and Computer Aided Design (CAD) application performance with the new family of ATI FirePro™ Professional Graphics solutions. AMD will showcase the ATI FirePro™ Professional Graphics solutions in conjunction with leading software solutions.
- Google - booth 371 - is a global technology leader focused on improving the way people connect with information. Google's innovations in web search and advertising have made its website a top Internet destination and its brand one of the most recognized in the world. Google maintains the world's largest online index of websites and other content, and Google makes this information freely available to anyone with an Internet connection. Google's automated search technology helps people obtain nearly instant access to relevant information from its vast online index.
- Imagination Technologies - booth 129
- Intel Corporation - booth 329 - is the world leader in silicon innovation, develops technologies, products and initiatives to continually advance how people work and live. Come by booth 508 to see one of many live presentations at our Intel Theater and to experience our product demonstrations. Intel experts will be available to answer your questions and don't forget to enter to win our great booth prizes!
- NVIDIA - booth 453 / 655 - is the world leader in advanced 3D solutions for professionals in film, broadcast, design and visualization.


