The Khronos Group - Connecting Software to Silicon

The Khronos Group is a not for profit industry consortium creating open standards for the authoring and acceleration of parallel computing, graphics, dynamic media, computer vision and sensor processing on a wide variety of platforms and devices. All Khronos members are able to contribute to the development of Khronos API specifications, are empowered to vote at various stages before public deployment, and are able to accelerate the delivery of their cutting-edge 3D platforms and applications through early access to specification drafts and conformance tests.

Date: July 21 - 25, 2013
Location: Anaheim
Venue: Anaheim Convention Centre
Website: http://s2013.siggraph.org/

Khronos standards are fundamental to many of the technologies on display at SIGGRAPH and the latest updates on OpenGL, COLLADA and mobile graphics will be on display on many of our members and partners booths.

Bookmark this web page as your information hub to everything Khronos at SIGGRAPH this year.

Khronos BOFs

Now hosting eight BOFs with updates on Khronos APIs; see demos and win door prizes

Khronos Group founders and members are excited to return to Los Angeles to talk about how Khronos APIs let developers tap into cutting edge graphics and media processing on platforms ranging from high-end workstations to mobile phones.

Click here for snapshot view of all BOFs

Event DATE TIME Location / Room #
KITE BOF July 23 1pm - 2:30pm Anaheim Convention Center
COLLADA BOF -- -- --
WebCL BOF July 24 2pm - 3pm Hilton - California Ballroom AB
OpenCL BOF July 24 3pm - 4pm Hilton - California Ballroom AB
WebGL BOF July 24 4pm - 5pm Hilton - California Ballroom AB
OpenGL ES and MOBILE BOF July 24 5pm - 6pm Hilton - California Ballroom AB
OpenGL BOF July 24 6pm - 7pm Hilton - California Ballroom AB
OpenGL ES Reception July 24 7pm - 9pm Hilton - California Ballroom AB
Khronos Chapters July 25 1pm - 2:30pm Anaheim Convention Center

KITE - Khronos Initiative for Training and Education

Tuesday, July 23 | 1:00 PM – 2:30 PM | ACC | Room TBD

More information will be posted shortly.

COLLADA BOF

Date and time to be announced | Hilton | Room TBD

The COLLADA working group looks forward to sharing exciting updates about COLLADA and glTF at SIGGRAPH 2013.

COLLADA makes it easy to transport 3D assets between applications - enabling diverse 3D authoring and content processing tools be combined into a production pipeline.

glTF, the GL Transmission Format, is the runtime asset format for the GL APIs: WebGL, OpenGL ES, and OpenGL. glTF bridges the gap between formats used by modeling tools and the GL APIs.

WebCL BOF

Wednesday, July 24 | 2:00 PM – 3:00 PM | Hilton | Room TBD

The WebCL API is currently being standardized by Khronos, which provides a JavaScript binding for the Khronos OpenCL API, to enable significant cross-platform acceleration of compute and graphics intensive Web applications. WebCL further promotes ubiquitous implementation for usages such as, augmented reality, video processing, computational photography and gaming, across heterogeneous systems, including mobile platforms. The WebCL API allows Web application developers to benefit from native acceleration of applications, through heterogeneous system parallelization.

The presentation will consist of WebCL tutorial, use cases and demos, and status update of the WebCL API standardization, implementation, applications and utilities.

The WebCL BoF outline is as follows:

  • WebCL motivation, tutorial, demos and use cases
  • WebCL standardization: Status and roadmap
  • WebCL API: Security requirements and provisions
  • WebCL Kernel Validator
  • OpenCL to WebCL translator utility
  • Experimental integration of WebCL prototypes into browser engines
  • Questions and Answers

OpenCL BOF

Wednesday, July 24 | 3:00 PM – 4:00 PM | Hilton | Room TBD

More information will be posted shortly.

WebGL BOF

Wednesday, July 24 | 4:00 PM – 5:00 PM | Hilton | Room TBD

WebGL is a cross-platform, royalty-free web standard bringing plugin-free 3D graphics to the web, directly into the browser.

WebGL is built on the OpenGL ES API, and brings the power of GPU acceleration and GLSL shaders to web applications.

The WebGL BOF at SIGGRAPH 2013 will be composed of lightning talks, with a Q&A session with members of the working group. Come see the latest techniques and participate in the community discussion.

More details coming soon.

OpenGL ES & Mobile BOF

Wednesday, July 24 | 5:00 PM – 6:00 PM | Hilton | Room TBD

OpenGL ES is royalty-free, cross-platform API for full-function 2D and 3D graphics on embedded systems, including consoles, phones, appliances and vehicles. Attend for the latest news and updates!

OpenGL BOF

Wednesday, July 24 | 6:00 PM – 7:00 PM | Hilton | Room TBD

The OpenGL family of APIs (OpenGL, OpenGL ES, WebGL) are more relevant than ever before. Come join us this year and learn what is new and happening with OpenGL! This is also your chance to interact with some of the architects behind the OpenGL API, and meet your fellow OpenGL enthusiasts at the party immediately following.

Khronos Chapters

Thursday, July 25 | 1:00 PM – 2:30 PM | ACC | Room TBD

Get together with Khronos Chapter Leaders to hear about local meet ups and worldwide contests on Khronos APIs. Brainstorm over refreshments and help us define activities for local developer communities.

Khronos Sessions

All BOF attendees and Speakers must be registered for SIGGRAPH 2013.

Monday, July 22 | 3:00 PM – 4:00 PM | Location to be decided

This session is for educators who wish to interact with the Khronos Institute for Training and Education by sharing educational materials and advising on certification.

Khronos Booth

Visit us in Booth #169

Visit Khronos at booth #169 to see these Khronos Members display various Khronos Group-developed technology in action.

Tech Talks, Sessions, Courses and Papers at Siggraph

An Introduction to OpenGL Programming

SUNDAY, 21 JULY
2:00 PM - 5:15 PM

View Course

Level:
Introductory
Instructor(s):
Edward Angel, University of New Mexico
Dave Shreiner, ARM, Inc.
Advances in Real-Time Rendering in Games Part I
TUESDAY, 23 JULY
9:00 AM - 12:15 PM

View Course

Level:
Intermediate
Instructor(s):
Natasha Tatarchuk, Bungie Studios
Combining GPU Data-Parallel Computing With OpenGL
TUESDAY, 23 JULY
10:45 AM - 12:15 PM

View Course

Level:
Intermediate
Instructor(s):
Mike Bailey, Oregon State University
Advances in Real-Time Rendering in Games Part II

TUESDAY, 23 JULY
2:00 PM - 5:15 PM

View Course

  Instructor(s):
Natasha Tatarchuk, Bungie Studios

Khronos Members and Associates Exhibiting at Siggraph

You can find a complete list of Siggraph Exhibitors here.

Download the floorplan in PDF format

Khronos Members

AMD 521AMD is an innovative technology company dedicated to collaborating with customers and partners to ignite the next generation of computing and graphics solutions at work, at home and at play. At the exhibit stand we will demonstrate how AMD has raised the bar for Digital Content Creation (DCC) and Computer Aided Design (CAD) application performance with the new family of AMD FirePro™ Professional Graphics solutions. AMD will showcase the AMD FirePro™ Professional Graphics solutions in conjunction with leading software solutions.
ARM 157 At Siggraph this year, ARM will be hosting a number of demos ranging from gaming through to UI, developed with our Ecosystem partners. We will also be revealing our latest demos showcasing high-end console-quality gaming on a mobile device, showing what the Mali architecture is truly capable of. ARM designs the technology that is at the heart of advanced digital products. The ARM Mali family of GPUs brings a wide range of embedded GPU solutions to the market, scaling up to multicore solutions and GPGPU applications.
Imagination Technologies 351 Not available
Intel Corporation 201 Intel is the world leader in silicon innovation, develops technologies, products and initiatives to continually advance how people work and live. Come by booth 317 to see one of many live presentations at our Intel Theater and to experience our product demonstrations. Intel experts will be available to answer your questions and don't forget to enter to win our great booth prizes!
NVIDIA 329 GPUs are widely accepted as the most advanced technology for stunning graphics and parallel processing, powering innovative solutions from more than 150 leading companies. Animators, broadcasters, visual-effects artists, and industrial designers overwhelmingly use NVIDIA® Quadro® and Tesla® GPUs. And with NVIDIA Maximus™ technology, designers and engineers can perform graphics- and compute-intensive work at the same time, on the same machine. The majority of the world's cars and planes, as well as a consumer products ranging from shoes to shampoo bottles, are designed using NVIDIA professional solutions. In film, Quadro GPUs were behind nearly every "Best Visual Effects"
QUALCOMM 823  
Smith Micro Software 263 Smith Micro Software, headquartered in Aliso Viejo, California, with offices in Europe and Asia, develops and markets wireless multimedia and communications solutions, mobile device management products, image and data compression solutions and many award-winning software products. Smith Micro’s complete line of products is available through Smith Micro’s Enterprise, Channel and OEM Sales Groups, and direct from our websites, retail and value-added resellers (VARs) partners. Smith Micro’s common stock trades on the NASDAQ Global Market under the symbol SMSI.
Unity 465  

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