The Khronos Group - Connecting Software to Silicon

The Khronos Group is a not for profit industry consortium creating open standards for the authoring and acceleration of parallel computing, graphics, dynamic media, computer vision and sensor processing on a wide variety of platforms and devices. All Khronos members are able to contribute to the development of Khronos API specifications, are empowered to vote at various stages before public deployment, and are able to accelerate the delivery of their cutting-edge 3D platforms and applications through early access to specification drafts and conformance tests.

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      Date: March 11 - 12 2010
      Location: DMP Inc. Seminar Room (2 minutes walk from JR Mitaka station) [ MAP ]
      Website: http://www.dmprof.com/jp/developer_training.html

      Overview

      This course provides the knowledge that a novice OpenGL ES programmer needs to author interactive, 3D graphics applications using OpenGL ES. It covers fundamental topics such as overview of architecture, modeling, and lighting, and introduces advanced topics using extensions such as matrix palette skinning animation.

      Schedule

      • March 11 2010: Day 1 - 10:00 - 17:00 (open at 9:30)
      • March 12 2010: Day 2 - 10:00 - 17:00 (open at 9:30)

      Goal

      After this course is completed, it is assumed that following items can be achieved.
      1. To understand architecture of OpenGL ES and overview of some implementations.
      2. To be able to read programs using OpenGL ES 1.1.
      3. To be able to write 3D graphics applications for embedded systems with OpenGL ES 1.1.

      Prerequisites

      Attendees should be able to read simple programs written in the C language. No previous experience with writing graphics programs is required. The course includes some basic concepts from linear algebra (vector notation and matrix multiplication), but previous knowledge of these subjects is not required.

      This course is held in Japanese.

      Capacity

      12 people (Seating in Courses is on a first-come, first-served basis.)

      Tuition Fee

      49,560 Yen (taxes included, for 1 person, 2 days)
      Khronos Member: 45,000 Yen

      Curriculum

      • Introduction
      • OpenGL ES Overview
      • EGL Interface
      • Drawing Primitives
      • Setting Viewport
      • Transformation
      • Depth Buffer
      • Drawing Scene
      • Animation
      • Field of View
      • Lighting(I)
      • Blending
      • Pixel Operation
      • Texture Mapping(I)
      • Fog
      • Frame Buffer Operation
      • Conclusions

      * Please note the topics of this course are subject to change without prior notice.