Check out the incredible prizes at the OpenGL BOF!
- Three gDEBugger Licenses to be given away at SIGGRAPH OpenGL BOF
- OpenGL SuperBible 4 Edition - Addison-Wesley
- OpenGL ES 2.0 book - Addison-Wesley
- T-Shirts - OGL 3.0 - Various
- Graphics Card - AMD
- Pocket-sized notebooks - AMD
- Action Figures - Blizzard Entertainment
Gremedy will give three one-year gDEBugger subscription node-locked licenses. The licenses include upgrades and technical support for the entire year.
gDEBugger, is an OpenGL debugger and profiler. It traces application activity on top of OpenGL to provide the application behavior information you need to find bugs and to optimize application performance. gDEBugger transforms the debugging task of graphic application from a “Black box” into a “White box” model; using gDEBugger you can peer inside the OpenGL usage to see the effect individual commands have on the graphic pipeline implementation. gDEBugger has a lot of "standard debugger" abilities, but also contains many special features for graphics software developers: View render context state variables, view allocated textures, textures properties and image data, Shaders programs and source code, break on OpenGL errors, etc. In addition, using its profiling abilities, gDEBugger enables you to pinpoint easily the exact location of the application performance bottleneck to let you optimize the application performance. gDEBugger also enables you to perform regression tests (compare the performance of two versions of your application or different hardware configurations).
