Developers related stories

WebGL now runs on Apple iOS 8

WebGL is getting closer to running on all browsers, with Apple adding WebGL to the recently released iOS 8. A complete list of WebGL compatible browsers is available here.

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Cesium launches online COLLADA to glTF drag-and-drop online converter

The COLLADA to glTF converter online tool allows you to convert your COLLADA models to glTF for use with Cesium. Simply drag-and-drop your COLLADA file (.dae) and any images it references by zipping them together. A self-contained glTF file will be downloaded once the conversion is finished, and a model preview will be shown below.

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Free webinar: An Introduction to OpenCL using AMD GPUs

Join Chris Mason, Product Manager at Acceleware, on September 17 for an informative introduction to GPU Programming. The tutorial will begin with a brief overview of OpenCL and data-parallelism before focusing on the GPU programming model. We will explore the fundamentals of GPU kernels, host and device responsibilities, OpenCL syntax and work-item hierarchy.

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Matrox C-Series PCI Express x16 Graphics cards with OpenGL 4.4 and OpenCL 1.2 support

Matrox C-Series PCI Express x16 graphics cards are designed with AMD GPUs featuring DirectX 11.2, OpenGL 4.4 and OpenCL 1.2 compliance.

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Fonts and Models in WebGL meetup in London

The WebGL Workshop London Meetup Group will be holding another WebGL meet-up in London on September 25th 2014.This month they'll take a look at using fonts (and possibly models) in raw WebGL, Three.js, Babylon.js and (hopefully) PlayCanvas. Autodesk will also give a brief presentation of their online model viewer. Held at the SkillsMatter on Goswell Road London, there are a few prerequisites. Check it out, and if you can make it, please be sure to reserve your spot.

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Intel is delivering first OpenCL 2.0 conformant platform

Intel released the first OpenCL 2.0 conformant platform with Intel Core M processors, supported with the new release (R2) of Intel’s SDK for OpenCL. The SDK works with current Intel processors and allows visual computing applications to take advantage of OpenCL 2.0’s new features on Intel Core M and future processors with Intel Processor Graphics. This major advance in graphics programmability and accessibility will help developers make greater use of the graphics engine to deliver new experiences on Intel-based platforms. The SDK provides everything you need to build, debug, and analyze OpenCL applications. Start now and write your first OpenCL 2.0 code on your current development platform, simply by using the new OpenCL 2.0 development environment that is installed with the SDK.

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Altera to demonstrate OpenCL at the Intel Developers Forum (IDF14) today

Altera is demonstrating several advanced reconfigurable logic technologies at the Intel Developers Forum (IDF) 2014 that showcase how its FPGA-based solutions are advancing the capabilities of software-defined data centers and high-performance computing applications. The Financial Model Acceleration with FPGAs demonstration uses OpenCL to efficiently implement multiple kernels on an FPGA performing a Monte Carlo simulation to price options. Utilizing the OpenCL standard on a massively parallel FPGA architecture provides an effective solution for system acceleration, offering significantly higher performance at much lower power versus GPUs.

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Calling all WebGL developers… Contest time again!

Calling all WebGL developers: It’s time to put on your WebGL design hat again – announcing the launch of the second WebGL Widget Contest. Who will win? Whoever submits the coolest-looking widget! The winning entry will be posted on the Khronos website with a link back to the developer’s site, and the winner will receive three WebGL books. You can do so much with WebGL... show us your stuff! Learn more about the contest and upload your entries. The contest ends on November 25, the winner will be notified and publicly announced on December 2 (in time for SIGGRAPH Asia).

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WebGL Paris event in October

WebGL Paris is an open free event targeting developers, researchers, artists or students interested directly or indirectly to the WebGL technology. It is French spoken and framework agnostic. Long and short WebGL lectures and workshops will take place throughout the afternoon and evening. Registration to the event is available on the event website.

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WebGL Insights: Call for Authors

The call for authors for the upcoming WebGL Insights book is now out. We invite proposals for articles on intermediate and advanced WebGL techniques. We invite hardware vendors, browser developers, WebGL-engine developers, application developers, researchers, educators, and others with WebGL experiences they want to share. WebGL Insights will be published by CRC Press for SIGGRAPH 2015.

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