Developers related stories

DMP announces a two day getting start GLSL Programming training course

DMP has announced a new two day getting start GLSL Programming training course on October 20th and 21st 2011. This course introduces the world of programmable pipeline by explaining basic topics of the GLSL(OpenGL Shading Language) which is a core feature of OpenGL ES 2.x and OpenGL 2.x. The course is offered in Japan in Japanese.

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Japanese media interview with Khronos on OpenGL 4.2 and its advantages over DirectX

Neil Trevett, president of The Khronos Group, met with Japanese media at SIGGRAPH 2011 in Vancouver, to discuss the recent OpenGL 4.2 announcement and the momentum of the OpenGL advantage against DirectX.

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OpenGL and OpenCL SIGGRAPH BOF presentation slides now online

The presentations slides used at the SIGGRAPH 2011 Khronos Group OpenCL and OpenGL BOFs are now available.

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COLLADA Contest Winner announced

We at the Khronos Group wanted you to "Show us the power of COLLADA." Thank you for the great response. We appreciate all your submissions, Likes, questions and all the other interest that was shown. But let's get down to business: We have chosen Gugi: Idle Animation by gavranxyz. We felt the model was very well put together with many nice touches. The idle animation cycle really was the icing on the cake. Huge congrats to gavranxyz from all of us at Khronos! We can't wait to share Gugi with our community.

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THEIA VR real-time interaction using OpenCL on AMD FirePro V7900 & Eyefinity

AMD Demo of Optis THEIA VR using OpenCL on an AMD FirePro V7900 at the AMD Booth at SIGGRAPH 2011 in Vancouver. The real-time rendered Bentley model is created from six views folded into a box, with stitched edges to become a fully interactive environment. This process enables designers and engineers to analyze and optimize the lighting performance of future products while increasing design productivity.

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SIGGRAPH 2011 Khronos Pavilion worth checking out

Not sure where to start at SIGGRAPH 2011? Make your first stop at the Khronos Group Pavilion. Lots of give-aways and lots of demo's from ARM (665), Codeplay (766), DMP (664), Fixstars (667) and HUONE (762) all part of the Khronos Pavilion (663 & 764). Stop in to say Hi and learn about WebGL, OpenCL, OpenGL, OpenGL ES and COLLADA.

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Khronos Group announces COLLADA Conformance Test Tutorial

The COLLADA intermediate language specification is intended to standardize 3D data, but there’s a wide variation in the way applications work with COLLADA files. To help developers adhere to the standard and create 3D tools that work together seamlessly, the Khronos Group created the COLLADA Conformance Test Suite (CTS). The tutorial is available for download today as a PDF document. COLLADA has two levels of conformance tests, Adopters and the free Implementers tests. The implementers tests area freely available online.

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WebGL, OpenCL and OpenGL BOF at SIGGRAPH Vancouver today - August 10th!

The Khronos Group will be holding three of the five SIGGRAPH BOFs today, August 10th. Starting off the show at 10am be sure not to miss the WebGL BOF in the Vancouver Convention Centre - Room 122 (West Building). Meet and greet some of the developers behind WebGL. Moving along to OpenCL in the Pan Pacific Hotel Crystal Ballroom B&C at 1:30PM. Lots of prizes to here for those that really know their OpenCL. Finally, at 4PM, also in the Pan Pacific Hotel Crystal Ballroom B&C, the much anticipated OpenGL. Even more prizes for those OpenGL trivia buffs. We hope to see all of you there today!

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Imagination, Vector Fabrics team on OpenCL

Imagination Technologies is working with Vector Fabrics BV to apply parallelization to software to be distributed across application processors that include PowerVR SGX graphics cores. The use of the OpenCL-based vfEmbedded code development, analysis and parallelization tool will be demonstrated in the booth of Imagination Technologies at SIGGRAPH this week.

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Katalab’s OurBricks shows 3D with no plugin

Leveraging the power of WebGL and its supported browsers, OurBricks allows users to examine a full 3D version of any model uploaded to the site with no need for any plug-in. Visitors to the site can download content, embed it in any webpage as easy as embedding a YouTube video, or drop it into Katalabs’ multi-user 3D sandbox for a ‘virtual world’ type experience.

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