Developers related stories

DMP announces two new OpenGL ES Programming Courses for November 2011

DMP is proud to announce two all new OpenGL ES programming training courses. OpenGL ES programming training I and II will run November 10-11 and November 24 - 25, 2011. Complete details are available online for the Training I and Training II courses in english, and in Japanese.

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San Francisco WebGL Developers Meetup

After the last incredibly successful San Francisco WebGL Developers Meetup, another has been setup for September 29th at 7PM. This month's San Francisco WebGL Meetup features SRI International's Kuda, an advanced JavaScript library and World Editor that enables web developers to quickly build interactive 3D web solutions. There is only room for about 30 people, so be sure to get your spot early.

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Rightware announces Basemark OS for Android with support for OpenGL ES

Rightware launched the Basemark™ OS for Android, the latest addition to company’s roster of benchmark products. The graphic tests featured in Basemark OS for Android allow accurate measurement of 2D imaging, image scaling, JPEG, PNG and GIF encoding and decoding, and a compelling 3D test set with fillrate, polycount, lighting, texturing and rendering tests, and a 3D game test based on OpenGL ES.

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Intel Sandy Bridge driver updates bring OpenGL and WebGL fixes

Intel updated their Sandy Bridge drivers at IDF. Intel has refreshed its generic Sandy Bridge graphics driver to version 15.22.50.2509 for 32-bit Windows Vista and 7 and version 15.22.50.64.2209 for 64-bit Windows Vista and 7. some of the fixes include are WebGL rendering problems in Firefox and Chrome, and various OpenGL enhancements. Details are available on the online Intel PDF.

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AMD Set to Deliver Next Generation x86 Platforms for Windows 8 with OpenCL

AMD announced that it has created drivers to enable support for the upcoming Windows 8 operating system on AMD-based tablets, netbooks, PCs and servers. AMD technology offers a compelling platform for the forthcoming Windows 8, with native support for Microsoft DirectX 11, C++ AMP, OpenCL and Accelerated HTML5, as well as planned support of DirectX 11.1 features.

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NVIDIA Enables New Video Processing, I/O Capability for Quadro and Tesla GPUs with OpenCL and CUDA

At the International Broadcasting Convention 2011NVIDIA introduced NVIDIA GPUDirect for Video. This technology enables application developers to deliver higher quality, more realistic on-air graphics -- or take faster advantage of the parallel processing power of the GPU for image processing. This is done by permitting industry-standard video I/O devices to communicate directly with NVIDIA professional Quadro and Tesla graphics processing units (GPUs) at ultra-low latency. Nick Rashby, President, AJA Video Systems says "this will allow developers whose apps support AJA video I/O products to take better advantage of the power of NVIDIA Quadro and Tesla GPUs, resulting in low-latency access for both graphics compositing and general purpose processing using CUDA or OpenCL, with all the I/O and performance they depend on from AJA."

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OpenGL BOF Videos from Siggraph 2011 now online

The complete OpenGL BOF video set is now online. Watch Barthold Lichtenbelt from NVIDIA discuss what is new with OpenGL 4, Jon Leech ARB Ecosystem TSG Chair deliver an ecosystem update, Bill Licea-Kane from AMD talk about GLSL tips and tricks and Ian Williams also from NVIDIA discuss Viewperf 12. Slides to go along with the videos are available online.

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libCL parallel algorithm library released

libCL is an open-source parallel algorithm library written in C++ and OpenCL, released under the Apache 2.0 license. Based on a thin layer of wrapper classes for OpenCL and OpenGL are implementations of parallel algorithms ranging from simple primitives such as sorting, searching and algebra to complex systems of algorithms for computational research and visualization. libCL emerged out of OpenCL Studio, and as such integrates well with the development environment and its rich prototyping and visualization capabilities.

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AMD FirePro certified for OpenCL enabled Abacus finite element analysis (FEA) software

AMD announced that the latest FirePro professional graphics cards have been certifed for the OpenCL enabled Abaqus 6.11 finite element analysis (FEA) software. Abaqus, which takes advantage of the OpenCL™ industry standard, is a leading structural and multiphysics analysis solution which is used by a wide range of industries for simulating the lifelike performance of products throughout the design and manufacturing process.

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GPU, CUDA, OpenCL Programming - PARLAB 2011

Bryan Catanzaro, NVIDIA Research talks discuss the CUDA and OpenCL programming models, GPU architecture, and how to write high performance code on GPUs, illustrating with case studies from application domains such as image and video processing.

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