Collada related stories

COLLADA Announces “Create the Best Conditioner” Contest

"Create the Best Conditioner" Contest

Showcase your COLLADA talents!

The Khronos Group invites you to demonstrate your knowledge of COLLADA by participating in the first COLLADA "Create the best conditioner" contest. Participants are asked to write one or more conditioners for the COLLADA Refinery. By participating you'll not only make your mark among your peers but you'll be helping the development community build a set of useful tools to share and improve the lot of 3D content developers throughout the world. You will be a hero.

But, if the respect and appreciation of your peers is not enough, there will be prizes too.

Submissions will be shown at the COLLADA party at Siggraph Wednesday Aug 8 and winning conditioners will be made available in Open Source using the MIT license.

Additional details can be found on the COLLADA Contest website.

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OpensceneGraph 2.0 released

OpenSceneGraph 2.0 release introduces a new multi-threaded, multi-gpu viewer library which integrate with a wide range of windowing toolkits, a new shadow library, a new interactive manipulator library and new threading models that make the most of modern multi-core CPUs. The latest release also includes and wide range of feature and performance enhancements including updates to COLLADA and OpenFlight support. OpenSceneGraph v2.0 supports OpenGL 1.1 through to OpenGL 2.1, including OpenGL Shader Language and Vertex/Pixel/FrameBufferOjbects, and runs on Windows, Linux, OSX, Solaris, IRIX, HP-Ux, AIX and FreeBSD.

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ESRI’s ArcGIS 9.3 to include COLLADA support with ArcMap

ArcGIS 9.3 is being incrementally released in a series of service packs with emphasis on refining and improving workflows; the bulk of the product is to be released next year. ArcMap being one of the additions shared during the ESRI User Conference: Label placement for contour maps will better match what users of USGS quad sheets expect. In particular, the contour elevation labels appear on the major contour intervals and do not overprint the line work. The new release introduces WYSIWYG editing for line work and improvements will be made to street number placement, support for Asian language characters, multiple view windows, labeling on 3D services, the speed of import of Web services, tracking in 3D, textured COLLADA and schematic diagramming.

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Edit Google Earth COLLADA model files - turn of textures

Google Earth adds shading to all SketchUp models to make them look more realistic. For something like my sky-dome model this is problematical because it means the texture is unevenly lit and too dark. With some very minor editing of the Google Earth ( COLLADA ) model file in a text editor, it’s possible to turn this shading completely off for individual textures. This was exactly what I did for the Skydome Google Earth file posted a couple of days ago. The split-screen picture shows the before and after. The original is on the left.

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Lightsprint SDK Announced, Licensed by Team Bondi

Lightsprint, developer of realtime global illumination middleware, integrated all of its products into single Lightsprint SDK, including unique realtime global illumination engine, precomputed global illumination, lightmaps and ambient occlusion maps with infinite light bounces and color bleeding, COLLADA support, significant portion of source code and more.

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Caligari trueSpace7.5 Now Supports COLLADA and BVH

Caligari Corporation, the producer of award-winning 3D modeling, rendering and animation software, announced today that Service Pack 1 for trueSpace7.5 is now available for download. Version 7.51 offers numerous new features, such as support for COLLADA and BVH formats, in addition to fixes.

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Sony Computer Entertainment announces COLLADA support in Home SDK v1.0

The big news of Sony Computer Entertainment Europe’s annual DevStation 07 conference was the session on the rollout of features for the Home community service. Currently undergoing a closed beta, it will launch globally in October. In between now and then, there will be monthly SDK releases, as more advanced features are rolled out. The current pre-release version only supports the use of Maya for the creation of 3D assets, while v1.0 will add 3ds Max and COLLADA support.

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NVIDIA announces FX Composer 2.0 Beta 3 with COLLADA and OpenGL support

NVIDIA announces FX Composer 2.0 Beta 3. FX Composer 2 is a powerful integrated development environment for shader authoring. With support for DirectX and OpenGL, HLSL, COLLADA FX, and CgFX, as well as .fbx, .x, .3ds, .obj, and .dae formats, FX Composer provides true cross-platform API functionality.

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Siggraph 2007 BOF schedule and registration now online

Khronos is happy to announce a very well rounded Birds of a Feather (BOF) schedule for SIGGRAPH’s 34th international conference and exhibition on computer graphics and interactive techniques. Running August 7th and August 8th at the San Diego Convention Center, these informal get-togethers are filled with presentations, discussions, and demonstrations for people who share interests, goals, technologies, environments, or backgrounds in OpenGL, OpenGL ES, OpenKODE, COLLADA, OpenVG, OpenMAX and much more.

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COLLADA: MotionNode offers an affordable 3-DOF inertial measurement unit

MotionNode is an affordable 3-DOF inertial measurement unit for use in motion sensing applications. The sensor is extremely small, easy to use, and yields accurate orientation tracking results. MotionNode can be used in real-time applications or as a motion capture device.

The open source Software Development Kit (SDK) provides real-time access to the sensor data streams. Recorded motions can be exported to industry standard animation formats, such as COLLADA and FBX, for effortless integration with existing Digital Content Creation (DCC) pipelines and software.

The goal of the MotionNode system is to make high quality, easy to use motion sensing technology available to everyone. To achieve this goal, the software platform is designed with an open architecture, using standard components whenever possible. COLLADA provides a widely supported and flexible asset format that meets the current needs of the MotionNode system, while allowing for future growth.

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