Applications & Games related stories

WebGL and HTML5: Is this the future of gaming?

Marcus Kruger from Goo Technologies discusses why he and his company see WebGL and HTML5 as the future of gaming... in the cloud.

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WebGL craze at SIGGRAPH 2013

Dr Rémi Arnaud from AMD offers a great review the WebGL community and a round up of just how fast WebGL is catching on, from SIGGRAPH 2013. "The SIGGRAPH 2013 WebGL BOF definitely had the kind of energy and vibrant community that I took for granted when at Silicon Graphics, but have since learned is rare. WebGL is an enabler;" writes Remi.

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New updates of 3D CAD app built on OpenGL and OpenGL ES

AutoQ3D is a full CAD application that let you make a lot of things in 2D & 3D. AutoQ3D CAD is easy to use and fast for everybody and has published a new 3D algebra which can replace the quaternions. The fast and light CAD editor is available in your favorite platform thanks to the use of OpenGL and OpenGL ES. AutoQ3D CAD Runs on Mac, iPad & iPhone, Android, Windows and Linux.

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Core Avionics provides OpenCL, OpenGL support for real-time operating systems

Core Avionics has developed embedded OpenCL drivers for AMD Embedded G-Series SOC processors for use in aerospace and defense, and other high-reliability applications.

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Vanda Engine 1.0.0 Beta is now available for download

The Vanda Engine allows you to import COLLADA scenes made in 3ds Max and Maya. The Vanda Engine also allows you to import the PhysX static and dynamic rigid bodies made in 3ds Max and Maya. Designers can export whole scenes including animations, cameras, textures, meshes, etc and import it to Vanda to enjoy their interactive scene.

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WebGL powered Doarama in public Beta

Doarama offers an easy way to make an interactive 3D diorama of an activity you've done. Simply upload a GPS track file and off you go.

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Android 4.3 Jelly Bean to include OpenGL ES 3.0

Android 4.3 Jelly Bean is not large upgrade in functionality that many users have been waiting for. However, it does add several new features that make it a little more functional for developers, including the addition of OpenGL ES 3.0. OpenGL ES 3.0 was released at GDC 2013 in March and offers some significant improvements over OpenGL ES 2.0.

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Jon Peddie Research announces 12th annual Siggraph Luncheon

Jon Peddie Research is proud to hold the 12th annual Siggraph Luncheon. Discussions this year will revolve around Low-cost platforms, Global workflows, In-house vs. contract, New definitions of reality, Massive data clouds and Creating the hyper-real. Complete details and registration are available on the official JPR Siggraph luncheon page.

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LibreOffice Calc To Get GPU support via OpenCL

LibreOffice is a well-liked office suite, but not so much its spreadsheet component, Calc, which is known to be slow for even simple calculations. Now AMD has stepped in to provide GPU support that should speed things along. It seems that the LibreOffice programmers are trying to make the code fit in with AMDs Heterogeneous Systems Architecture (HSA) but the code itself is going to be written in OpenCL. This brings some hope that the optimizations might work with other GPUs such as NIVIDA's.

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SimLab Composer improves WebGL support

SimLab composer, a 3D scene building, rendering, sharing, and animation application, introduces significant improvements for WebGL. Enhancements include exporting cameras, supporting reflection maps and bump maps. The engine behind the WebGL export has been completely rewritten.

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