Applications & Games related stories

NVIDIA announces dates for GPU Technology Conference (GTC) 2011

NVIDIA is excited to announce another unrivaled week of innovation, learning and networking. GTC 2011 will take place October 11-14, 2011 at the McEnery Convention Center in San Jose, California. Whether you're a returning alumni or planning to come for the very first time, you'll find the best and the brightest from all over the world demonstrating cutting-edge work across a wide variety of fields. Call for Submissions will open in March 2011.

Read More

WebGL modelling tool for 3D printing

Benjamin Nortier from 1011ltd.com is now in possession of a MakerBot Thing-O-Matic 3D Printer. After surveying the 3D modelling software, disappointment settled in, and Benjamin has decided to build a WebGL 3D modelling tool. The tool must be accessible--Open Source, Powerful--using boundary representation (BRep), and Modern--internet-ready with a solid RESTful API. Complete with a sneak peak, and proof of concept, this project is worth following.

Read More

COLLADA is now registered as a model type with IANA

The Khronos Group has registered the mimetype "model/vnd.collada+xml" with IANA for the COLLADA extension .dae. Mark Barnes, COLLADA Work Group Chair said "the important thing about having a MIME type for COLLADA is that it enables applications and operating systems to recognize ".dae" documents and provide a much richer and secure experience to users, especially for Web applications and browsers."

Read More

CMSoft introduces a stereoscopic picture editor and converter using OpenGL and OpenCL

CMSoft Stereoscopic Picture Editor and Converter is a tool designed to view 3D photographs using OpenGL to render the stereo pair in an animated form called "wiggle stereo", with zoom and crop capabilities. Advanced users can also create their own custom filters in C language using OpenCL technology.

Read More

AMD brings OpenGL 4.1 support to Windows

AMD announced wide-ranging support of OpenGL 4.1 for Microsoft Windows 7, Windows Vista, Windows XP and Linux across select ATI FirePro", ATI FireGL" and AMD Radeon" graphics cards. The new functionality is made possible with the release of the latest professional and consumer graphics drivers, ATI FirePro" and ATI FireGL" unified driver 8.801, and AMD Catalyst" 10.12, available on the AMD website.

Read More

OpenCL Toolbox for MATLAB announced

MATLAB announces the first release of OpenCL Toolbox. It is a simple interface that encapsulates clBuffer and clKernel as MATLAB class objects. It allows one to easily create device buffers, set device memory, compile and call kernel functions. MATLAB® is a high-level language and interactive environment that enables you to perform computationally intensive tasks faster than with traditional programming languages such as C, C++, and Fortran.

Read More

Chrome ships WebGL on by default

Google has taken the first step in getting wide spread public acceptance of WebGL by shipping their Chrome browser with WebGL turned on by default. To show you some of the possibilities of WebGL, Google labs also launched a Google Earth for the human body, dubbed Body Browser. There are other WebGL demos available from Google and on the official WebGL website.

Read More

Android 2.3 brings changes for developers—adds EGL and OpenSL ES

The latest version of Google's mobile OS, Android 2.3 Gingerbread has arrived on the scene with a few significant additions. Android is one of the first mobile devices to offer a software implementation of the Khronos Groups OpenSL ES™ API and EGL library. OpenSL ES is a royalty-free, cross-platform, hardware-accelerated audio API tuned for embedded systems and EGL™ is an interface between Khronos rendering APIs and the underlying native platform window system.

Read More

drawElements Launches Analysis Tools Improving Graphics Driver Quality

drawElements Ltd. launches the drawElements Quality Program for OpenGL ES 2.0, a unique system for benchmarking the quality of GPUs and their drivers, on the 16th of December at SIGGRAPH Asia in Seoul. The drawElements Quality Program (dEQP) score measures correctness, feature richness, precision, and stability, which is a clear difference from other GPU benchmarks focusing on rendering performance.

Read More

Hardware Video Decode and OpenGL Video Texturing for Linux

VDPAU (Video Decode and Presentation API for Unix) allows Linux systems to offload portions of video decode to the GPU. The resulting video can be post-processed with OpenGL, CUDA, or both. Watch Stephen Warren from NVIDIA explain VDPAU and demonstrate OpenGL texturing of hardware-decoded video frames. Slides (PDF) are also available.

Read More

Page 24 of 33 pages ‹ First  < 22 23 24 25 26 >  Last ›

safety