GDC 2011 OpenGL slide presentations now online
The Khronos Group has posted the OpenGL slide presentations from GDC 2011 online for your viewing pleasure.
WebGL Quick Reference Card now available
Khronos has announced a quick reference card for WebGL 1.0 release spec. This adds to the collection of Reference Cards already available for other Khronos APIs: OpenGL, OpenCL, OpenVG, OpenMAX, OpenSL ES, COLLADA and OpenWF
Khronos Releases WebGL 1.0 Specification to Bring Accelerated 3D Graphics to the Web without Plugins
The Khronos™ Group today released the final WebGL™ 1.0 specification to enable hardware-accelerated 3D graphics in HTML5 Web browsers without the need for plug-ins. WebGL defines a JavaScript binding to OpenGL® ES 2.0 to allow rich 3D graphics within a browser on any platform supporting the industry-standard OpenGL or OpenGL ES graphics APIs. WebGL has the support of major silicon and browser vendors including Apple, Google, Mozilla and Opera with multiple browsers already shipping with WebGL implementations including the beta releases for Mozilla Firefox 4.0, all channels of Google Chrome 9.0, an Opera preview build, and Apple Mac OS Safari nightly builds.
See Khronos and COLLADA at GDC
Please visit Khronos at booth #1444 at the Game Developer Conference (GDC), March 2-4, 2011 at the Moscone Center in San Francisco to learn more about COLLADA. Khronos is also running a series of developer university sessions on Thursday, March 3rd, in Room 301 in the South Hall:
- WebGL at 9AM
- OpenGL at 10:30AM
- Demos at 12 noon
- COLLADA at 1:30PM
- OpenCL at 3PM
- Beer and demos at 4:30PM and finally Mobile APIs at 4:50PM. More details about Khronos activities at GDC can be found on our GDC Event page.
PixelLight 0.9.5-R1 released
The new version 0.9.5-R1 of the free open-source, cross-platform 3D application framework PixelLight has been released. OpenGL is used within the main renderer. Beside the usual bugfixing and feature completion, there are several migrations in this release. PixelLight is now using 'nullptr' introduced by C++0x, migrated from C style casts to C++ style casts and under MS Windows, Microsoft Visual Studio 2010 is now used as the main development IDE. There are also new features like the plugin SPARK_PL integrating the free open source particle engine SPARK. The SDK now includes two new demos, one of them shows how picking works.
Khronos Invitation to GDC 2011
The Khronos Group invites you to attend GDC 2011, and visit The Khronos Group booth #1444. We will have lots of great news on WebGL, COLLADA and many of our other API's, and to pick up a free laminated reference card for many of our APIs!
Workstation hardware/software optimization panel discussion from Cadalyst
Experts CAD users join technical experts form SolidWorks, AMD and Dell in an open panel webinar to discuss optimizing your hardware and software setup. Bring your questions to ask the panel (OpenGL, OpenCL and remote graphics questions encouraged): Thursday February 17, at 12:00pm EST/9:00am PST
Khronos Invitation to GDC 2011
Neil Trevett, president of The Khronos Group invites you to attend GDC 2011, and visit The Khronos Group booth #1444.
Khronos EGL and Apple EAGL introductory tutorial
An introductory tutorial using the Khronos EGL API and EAGL--the EGL API implemented by Apple. This tutorial will show you how to set up an OpenGL’s application to comunicate with the device’s windowing system. Focus is placed on Objective-C and iOS.
CMSoft introduces a stereoscopic picture editor and converter using OpenGL and OpenCL
CMSoft Stereoscopic Picture Editor and Converter is a tool designed to view 3D photographs using OpenGL to render the stereo pair in an animated form called "wiggle stereo", with zoom and crop capabilities. Advanced users can also create their own custom filters in C language using OpenCL technology.
