Mobile Phones related stories

OpenGL ES Studio offers programming environment for iOS 4 and up

GLSL Studio lets you experiment with examples and learn as you go. With camera texture streaming you can create your own animated video filters and view the results instantly. Anything you point the camera at is run through your current program. Programming + Imagination = Fun! GLSL Studio is a full OpenGL programming environment supporting both vertex and fragment shaders. Programs can be easily exported for use on any platform that supports OpenGL ES 2.0.

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Khronos Group launches Pan Pacific Tour this month

The Khronos Group's growth continues to be significant and demonstrates the huge opportunity we share as members of this highly specialized industry. Throughout 2012, Khronos is hosting a series of media events, educational sessions and F2F meetings for consortium members and prospective clients. The Khronos Pan Pacific Road Show 2012 is devoted to our members and colleagues in the Pan Pacific region with a focus on education and training. Complete details on all the upcoming events can be found on the Khronos Group event page. The first events will be held in Taiwan starting February 13 2012.

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WebGL implementation for Xperia™ phones released as open source

In November, Sony Ericsson became the first phone manufacturer in the world to support WebGL in the native Android web browser on Xperia™ phones. Sone Ericsson has now releases their WebGL implementation for the upcoming Xperia™ phones running Android™ 4.0 (Ice Cream Sandwich) and above as open source.

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Khronos Group Platinum Sponsor at MWC Augmented Reality Forum

Mobile World Congress 2012 which is being held in Barcelona will have an Augmented Reality Forum on Monday 27th February. The Khronos Group is proud to announce that they will be the Platinum sponsor for this forum.

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Intel unveils first ever smartphone featuring x86 microprocessors

Intel introduced at CES the world's first smartphone based on the company's Atom Z2460 platform formerly code-named Medfield. The new Lenovo K800 handset will be available in Q2 2012 in China and will be the first smartphone ever to use an x86 microprocessor. Intel Medfield is powered by Atom architecture 1.60GHz x86 core with Hyper-Threading technology, enhanced Intel Deeper Sleep, C6E estate, S0i1/S0i3 power reduction features and 512KB of cache. The SoC also includes Intel GMA graphics core with OpenGL ES 2.0 and OpenVG 1.1 with hardware accelerated high-definition 1080p video playback, 32-bit LPDDR2 memory controller and Intel's new image signal processor.

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Rightware releases free edition of Basemark ES 2.0

Rightware announced the release of Power Board, an online benchmarking database service, and Basemark™ ES 2.0 Taiji Free, a consumer-version of the industry’s standard graphics benchmarking product. Basemark™ ES 2.0 Taiji Free for Android-based smartphones, tablets and other embedded devices can be downloaded from Google’s Android Market and from Rightware’s website.

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Does your mobile browsers support WebGL?

Head on over to MobileHTML5.org to see if you mobile browser supports WebGL. The well thought out chart by @firt covers pretty much all HTML5 mobile browser compatibilities.

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Sony Ericsson first to announce WebGL support in mobile browser

In the latest software upgrade we did for the 2011 Xperia phones, we've included WebGL support. By doing so, Sony Ericsson is the first mobile phone manufacturer to support WebGL for the Android web browser. WebGL basically makes it possible to extend the capability of the JavaScript programming language to allow it to generate interactive 3D graphics within the web browser. Read more about Sony Ericsson's WebGL support after the jump, and find out about special considerations to keep in mind when developing 3D web applications targeting touch-enabled devices.

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Android releases updated NDK adding OpenMAX AL and OpenSL ES APIs

Android released an updated version of the Android NDK bringing it to revision 7. "Android NDK r7 includes a number of build system improvements and bug fixes, but most importantly it gives you access to two new sets of APIs", wrote Xavier Ducrohet on the Android Developers Blog. The two new Khronos Group APIs are: OpenMAX AL 1.0.1 for Low-level streaming multimedia, which provides a direct, efficient path for low-level streaming multimedia; and OpenSL ES used for audio decoding into PCM. Release notes are available on the Android Developers website.

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ARM announces Mali-T658 to support OpenCL, OpenGLES and OpenVG

ARM announced the ARM Mali-T658 GPU, the latest member of the Midgard architecture-based GPU family targeting high performance devices, such as superphones, tablets and smart-TVs. The ARM Mali-T658 GPU supports a wide range of graphics and compute APIs, including OpenGL ES, OpenVG, OpenCL, Google Renderscript, Microsoft DirectX11 and Microsoft DirectCompute.

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