WebGL related stories

WebGL craze at SIGGRAPH 2013

Dr Rémi Arnaud from AMD offers a great review the WebGL community and a round up of just how fast WebGL is catching on, from SIGGRAPH 2013. "The SIGGRAPH 2013 WebGL BOF definitely had the kind of energy and vibrant community that I took for granted when at Silicon Graphics, but have since learned is rare. WebGL is an enabler;" writes Remi.

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Microsoft posts Internet Explorer 11 preview guide for developers including WebGL section

The IE11 preview guide is meant as an early look at developer features and standards included in Internet Explorer 11. Included is a section for WebGL.

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Mozilla prototype of WebGL 2.0 features

Mozilla has released a prototype of experimental WebGL 2.0 features in its nightly and Aurora builds. Find this and more WebGL goodness on Learning WebGL.

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WebGL powered Doarama in public Beta

Doarama offers an easy way to make an interactive 3D diorama of an activity you've done. Simply upload a GPS track file and off you go.

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Khronos celebrates the 10th anniversary of OpenGL ES, everyone invited!

The Khronos Group is throwing a huge party at SIGGRAPH to celebrate 10 years of OpenGL ES. The OpenGL ES 10th Anniversary party will take place July 24th at the Hilten Anaheim in the California Ballroom A&B at 9PM following the All-Day BOF Blitz™. With over $16K in prizes to be won, and a chance to mingle with the creators of OpenGL ES, this is an event not to be missed. To help celebrate, the Khronos Group is inviting you to help sponsor the party, send us your OpenGL ES stories, and in return you and your company can get some great exposure. We've got some great stories already lined up, which appear on our Party page and in our OpenGL ES yearbook. We hope you can join the Khronos Group for this momentous occasion.

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WebGL: Up and Running translated into Chinese now available

WebGL: Up and Running is a recent book by Tony Parisi, has been translated into Chinese. This book will help you get off and running with a quick introduction to WebGL. From the O'Reilly website "Tony Parisi is an entrepreneur and career CTO/architect. He has developed international standards and protocols, created noteworthy software products, and started and sold technology companies. Tony's passion for innovating is exceeded only by his desire to bring coolness and fun to the broadest possible audience." The Khronos group has had the privilege of working with Tony in the past. Tony Parisi is also the founder of the WebGL Meetups in and around the San Francisco area.

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28 hr WebGL Hackathon in NYC Tonight July 11

David Eisenberg, CEO of Floored.com, has announced a 28 hour WebGL Hackathon at the NYC offices of Two Sigma + Floored. Floored.com is a recent startup which specializes in the production and online display of 3D interior scans. Floored hopes to revolutionize the real estate photography market with 3D technology such as WebGL. The event will take place at the Two Sigma + Floored offices this Thursday & Friday (96 Spring St 8th Floor New York).

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A big thank you to some of our early sponsors to the BOF Blitz After-Party™

Khronos would like to thank Pragmatic for donating five OpenGL eBooks to the Khronos All-Day BOF Blitz™ and After-Party™. As well, Khronos would like to thank Vivante, the PC Gaming Alliance, Imagination Technologies and more others for their generous donations. Learn more about the upcoming Khronos BOF Blitz™ and After-Party™.

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Khronos BOF Blitz After-Party™ sponsorship opportunities

The Khronos Group is looking for sponsors for the 2013 BOF Blitz After-Party™ event of the decade. Each sponsorship package has great value and exposure for your company priced to fit any budget. Attendance is not required. Regardless of whether or not you attend one of the nine BOFs, or the BOF Blitz After-Party, there are some attractive web banners to help advertise the event.

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SimLab Composer improves WebGL support

SimLab composer, a 3D scene building, rendering, sharing, and animation application, introduces significant improvements for WebGL. Enhancements include exporting cameras, supporting reflection maps and bump maps. The engine behind the WebGL export has been completely rewritten.

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