The Khronos Group today announced a number of new and significant updates to its portfolio of open, royalty free industry standards that enable the authoring and acceleration of parallel computing, graphics, vision, sensor processing and dynamic media on a wide variety of platforms and devices:
- OpenGL® ES 3.1 Specification Released – The next leap in mobile & embedded graphics
- WebCL™ 1.0 Specification Released – Browser-based heterogeneous compute acceleration
- SYCL™ 1.2 Provisional Specification Released – Enabling high-level C++ tools for OpenCL
- OpenCL™ 2.0 Adopters Program Launched – Driving OpenCL 2.0 conformance
- EGL™ 1.5 Specification Released – The essential glue for secure, integrated API rendering
The Khronos Group today announced the availability of the official conformance test suite for the OpenCL 2.0 specification, making it possible for implementers to certify that their implementations are officially conformant thorough the Khronos OpenCL Adopters Program. Khronos has also released a set of header files for OpenCL 2.0 and an updated specification with a number of clarifications and corrections to the specification first released in November 2013. The specification, header files and links to the Khronos Adopters site and feedback forums are available online.
The Khronos Group today announced the release of SYCL 1.2 as a provisional specification to enable community feedback. SYCL is a royalty-free, cross-platform abstraction layer that enables the development of applications and frameworks that build on the underlying concepts, portability and efficiency of OpenCL, while adding the ease-of-use and flexibility of C++. Feedback is welcome and encouraged on the official feedback forum.
The Official Khronos Israel Chapter will have it's first meeting this weekend on March 23rd at Read More
The International Workshop on OpenCL (IWOCL) brings together leading OpenCL experts from academia and industry, including many members of the OpenCL Khronos work group. Presenting at the second annual workshop 12-13 May 2014 at Bristol University England will be Altera, Qualcomm, ARM, Intel and ArrayFire. As well there will be keynotes from Adobe and Neil Trevett, Khronos President and OpenCL work group chair. The complete schedule and registration is online.
The Khronos Group DevU sessions at GDC 2014 are happening this week. We're looking forward to seeing everyone for lots of learning, prizes and refreshments. Complete details are online for our 7 DevU sessions. The sessions will take place on the 19th and 20th of March as well a joint press conference with the PC Gaming Alliance on March 19th. This not to be missed 2 day event is packed with lots of guest speakers from many companies. Seating is reserved and signup pages are available for each session here: OpenCL, OpenVX, OpenGL ES, OpenGL, WebCL, COLLADA, WebGL.
ANTFARM, a consumer robotics company, has started a kickstarter for a book about multi-core computing. One that removes the ambiguity around Multi Core processors and More Importantly training people to Program the Multi Core processors of the Future. The Kickstarter goal is a modest one of $5,000 by April 3rd, 2014.
Intel SDK for OpenCL Applications 2014 Beta brings new capabilities and a comprehensive development platform for OpenCL APIs. Now developers can take advantage of the powerful combination of OpenCL, Intel Iris Graphics, and Intel HD Graphics to innovate and accelerate time to market. This new Beta extends the OpenCL support for Windows to include Android support. Also included is the new Code Builder, an integrated tool providing design, build, debug, and analysis capabilities within Microsoft Visual Studio and Eclipse IDEs with new features like API Debugging, kernel analyzing, and remote development on Intel Atom processors (codename Bay Trail) with Android.
Acceleware partners with AMD to bring you this professional four day course designed for programmers who are looking to develop comprehensive skills in writing and optimizing applications that fully leverage data parallel processing capabilities of GPUs.