OpenVG related stories

Monotype joins Khronos to share text rendering expertise for OpenVG on mobile devices

Monotype Imaging, one of the most prominent font technology companies has joined the Khronos Group in order to bring their expertise in fonts and text handling to the OpenVG API. OpenVG defines a low-level hardware acceleration layer for vector graphics libraries with support for scalable 2D vector graphics applications and text engines. As a cross-platform API, the OpenVG standard is targeted primarily at handheld devices requiring portable acceleration of high-quality vector graphics for user interfaces and text on small screens. Monotype will held to ensure that OpenVG offers an optimal acceleration layer for the highest quality of scalable, highly legible text.

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Falanx demonstrates hardware-accelerated OpenVG on Mali110 processor

At 3GSM, Falanx demontrated the Mali110 2D/3D graphics accelerator running hardware-accelerated OpenVG for interactive interface content on mobile devices. The OpenVGs API functions including image interpolation, paint generation, advanced blending modes and masking and is scalable to fit any size display delivering up to 16X FSAA of smooth rendering capabilities. This enables a wide variety of interactive content for the mobile industry that require minimal CPU capacity, is fast, scalable, and highly detailed.

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ALT and Hybrid partner to provide OpenGL ES and OpenVG embedded solutions

The partnership between ALT Software and Hybrid Graphics will allow both companies to expand their customer base and product offerings by jointly providing system integration services,software products and more flexible and responsive customer support for graphics rendering on embedded devices using OpenGL, OpenGL ES, OpenVG and Java. Together their products address automotive, avionics, mobile, medical, and instrumentation markets.

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Imagination Technologies adds accelerated OpenVG to PowerVR MBX

Imagination Technologies has implemented full acceleration for OpenVG on the PowerVR MBX, achieving many times the performance of software implementations with significantly reduced power consumption. The new OpenVG acceleration along with OpenGL ES full 3D hardware acceleration of 32-bit pixel blending, hidden surface elimination, multi-texturing, anisotropic filtering and texture compression, will be shown at the companys stand at the 3GSM World Congress 2006 in Barcelona, Spain from 13-16 February 2006.

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MTIS to develop the OpenVG Conformance Test Suite

Khronos member, MTIS will provide engineering resources and graphics expertise to develop the OpenVG Conformance test suite for availability in the first half of 2006. The Khronos OpenVG working group will specify and approve the conformance tests to ensure that implementations that use the OpenVG logo are of a high quality - enabling the OpenVG API to provide a reliable and consistent platform for software and hardware developers.

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AlexVG OpenVG 1.0 video capture shows smooth and fluidly scalable vector and raster graphics with effects

AlexVG is the first commercial software engine based on the OpenVG 1.0 API. This video capture of the demo produced for IBC2005 shows OpenVG rendering of paths, images, paint, blending, transformation, and image filters. The demo running under desktop Windows is not hardware accelerated, but the images are nevertheless smooth and fluidly scalable with sophisticated transitions, filters and effects. AlexVG is hardware scalable and can be used in SVG viewers, electronic maps, e-books, graphic user interfaces, and games.

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MTIS to show alexVG vector graphics software engine using OpenVG 1.0

alexVG is the first commercial software engine based on the OpenVG 1.0 API, The high performance rendering pipeline offers complete support for paths, images, paint, blending, transformation, and image filters. Uses include SVG viewers, electronic maps, e-books, graphic user interfaces, and games. MTIS will demonstrate alexVG at the Khronos Press Conference at IBC2005, 12 September 2005.

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