The Khronos Group - Connecting Software to Silicon

The Khronos Group is a not for profit industry consortium creating open standards for the authoring and acceleration of parallel computing, graphics, dynamic media, computer vision and sensor processing on a wide variety of platforms and devices. All Khronos members are able to contribute to the development of Khronos API specifications, are empowered to vote at various stages before public deployment, and are able to accelerate the delivery of their cutting-edge 3D platforms and applications through early access to specification drafts and conformance tests.

OpenGL ES related stories

Hisilicon Licenses Range of ARM Mali Graphics Processors

HiSilicon and ARM announced that HiSilicon has licensed a range of ARM Mali Graphics Processing Units (GPUs) including the market leading Mali-400 MP GPU and the latest high-performance Mali-T658 GPU. The new licenses will increase the scalability of the GPU performance points that HiSilicon will be able to offer manufacturers of mobile, consumer and home devices. HiSilicon has also licensed the latest ARM Cortex processor technology for use in next generation devices.

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DMP Introduces High-End OpenGL ES 2.0 IP Cores and Multi-Core Configurations to Its SMAPH-S Product

Digital Media Professionals Inc. announced significant product expansion to its scalable SMAPH-S shader based Graphics IP Core product family including new high-end and OpenGL ES 2.0 compliant IP cores with multi core deployment (MP) support that offers the industry leading graphics rendering and computing performance, and SMAPH-S Lite, the most cost effective graphics IP core that offers the smallest OpenGL ES 2.0 compliant silicon footprint in the industry.

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Tutorial: How To Create Cool Effects with Custom Shaders in OpenGL ES 2.0 and Cocos2D 2.X

A well put together tutorial for those wanting to learn about OpenGL ES 2.0 and Shaders on iOS devices.

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Khronos Group Pan Pacific Road Show videos from February now online

The Khronos Group invites you to view videos from February Hsinchu/Taipei leg of our 2012 Pan Pacific Road Show. The nine part series is now available on YouTube under the Khronos Group Channel.

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The Linley Group Hosts Second Annual Mobile Conference

Focusing on the market and technology trends driving the mobile silicon and system markets, The Linley Group announced it will host its second annual Linley Tech Mobile Conference, April 16-17 at the DoubleTree Hotel in San Jose, California. Linley Gwennap, founder and principal analyst of The Linley Group, will open the conference with an overview of the mobile semiconductor market, discussing the technology trends that will determine which mobile processors will succeed in 2012 and beyond. A second keynote by Neil Trevett, president of the Khronos Group, will describe how the latest graphics standards are impacting mobile design today.

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Pi Raspberry alternatives with OpenGL ES

If you missed out on purchasing a Pi Raspberry--they sold out in a few hours at a reported 700 orders per minute--you do have alternives. ZDNet did a nice round up of five alternatives, four of which have OpenGL ES on them: PandaBoard, Cotton Candy, Beagle Board and CuBox. Read the full review here.

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OpenGL ES 2 and EGL support on desktop

G-Truc Creation released a survey about OpenGL ES 2.0 support on desktop, how it is exposed or not on Windows 7/8, Linux and MacOS X and by different hardware vendors. It also deals with libraries and framework to help such support.

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Khronos Group Prioritizes China’s Participation in Creation of International Technology Standards

The Khronos Group commenced the opening events of its most recent tour to Beijing and Shanghai. The Khronos Board of Directors, including AMD, Apple, ARM, Epic, Ericsson, Freescale, Imagination Technologies, Intel, Nokia, NVIDIA, Oracle, Qualcomm, Samsung, SONY and Texas Instruments, has made engaging the participation of Chinese industry a priority and has committed significant financial and staffing resources to Chinese activities. Khronos standards include OpenGL ES, the 3D graphics API used to power the user interface, games and applications on almost every smartphone in the world, OpenCL for heterogeneous parallel computation and WebGL for 3D graphics for HTML5.

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ARM announces DS-5 version 5.9 Toolchain with support for Mali graphics

The ARM Development Studio 5 (DS-5™ v5.9) toolchain with additional support for graphics analysis on ARM Mali Graphics Processing Units (GPUs), is now available for download by developers. The ARM DS-5 v5.9 toolchain provides significant benefits to semiconductor suppliers and OEMs, as well as mobile application and game developers, by enabling improved system visibility and decreased time-to-market.

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Khronos Group to be keynote speaker at Linley Tech Mobile Conference

The Linley Tech Mobile Conference will be held on April 16 & 17 in San Jose, California. A two-day, single-track conference feature technical presentations addressing system design for mobile devices such as tablet computers, smartphones, navigation devices, media players, handheld games, and e-book readers. Neil Trevett, President of the Khronos Group will discuss how OpenCL and OpenGL standards are changing the way that mobile systems are designed today. He will also address new initiatives in sensor processing and vision processing that will bring new capabilities to mobile devices.

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