The Khronos Group will once again be holding a series of Meet ups at this years Game Developers Conference in San Francisco.
OpenCL Integrated Performance Primitives (OpenCLIPP) is a library providing processing primitives (image processing primitives in the first version) implemented with OpenCL for fast execution on dedicated computing devices like GPUs. It was designed to be simple to use and to have low overhead. Two interfaces are provided: C Interface similar to the Intel IPP and NVIDIA NPP libraries and C++ Interface. An OpenCL SDK is required to build the library.
Last chance to submit your #OpenCL related paper, poster or tutorial for #IWOCL 2014. Deadline midnight February 14th 2014.
Amdahl Software announced the latest major update to its flagship Eclipse plug-in, OpenCL CodeBench. With the recent 1.2 release, developers can now benefit from automatic host-code generation as they are coding their OpenCL kernels.
Intel is offering a tutorial demonstrating how SPIR can be generated by an Offline Compiler tool, and be consumed using the latest Intel OpenCL SDK. These capabilities open the door for other potential languages and programming models to access many heterogeneous platforms in a standard, portable and efficient way.
Xilinx technology experts will present and demonstrate solutions including acceleration of Monte Carlo options pricing simulations on x86 platform and the OpenCL design environment for Xilinx All Programmable devices.
OpenCL.NET is a .NET library, providing full API bindings for the OpenCL standard. Using GPU acceleration and OpenCL.NET, it is possible to achieve great performance in .NET based applications. CLFORTRAN aims to simplify integration of GPU resources for scientific computing in various fields of science that heavily relies on Fortran codes.
LibreOffice 4.2 was just released. The most significant addition is a new engine for Calc: massive parallel calculations of formula cells using GPU via OpenCL are now possible thanks to our new formular interpreter. The addition of OpenCL was enabled by AMD and MultiCoreWare.
A new tool for uploading 3D content with WebGL and scripting GLSL shaders online has been released. Currently models are uploaded directly from Blender. Everyone is welcome to upload their own art work.
Digital Media Professionals Inc announced that Olympus has selected DMP 2D/3D hybrid graphics IP core “SMAPH-H” for their OLYMPUS OM-D E-M1, the flagship model of a mirrorless system, integrating DSLR. SMAPH-H is a hybrid graphics IP core optimized for high-performance, high-quality user interfaces and mobile applications, supporting OpenVG 1.1 and OpenGL ES 1.1/2.0 APIs.