Vivante Corporation announced multiple silicon partner integrations of its GC7000 Series GPU IP into SoCs targeting wearables, mobile, automotive, and 4K TV products. GC7000 will support the newly released OpenGL ES 3.1 API and hardware TS/GS/CS (tessellation / geometry / compute shader) extensions for Android. Integrated TS/GS/CS support puts the most advanced desktop 3D features in your hand bringing 4K rendering to the next level by adding even more stunning, fine-grained 3D detail and realism to game play, while lowering power and memory bandwidth.
The Embedded Vision Summit West 2014 provides a unique opportunity for engineers to learn about the hottest technology in the electronics industry—embedded computer vision—which enables “machines that see and understand.” Summit West on May 29th will be held in the Santa Clara Convention center. Seats filled up very quickly last year, and so it is suggested that anyone who is interested in attending, please register today.
Blend4Web is a new WebGL framework for authoring and interactive rendering of three-dimensional graphics and audio in browsers. The platform is intended for creating visualizations, presentations, online-shops, games and other rich internet applications, and is integrated tightly with Blender (hence the name).
CopperCube 4.5 has just been released. The game engine now has the option to publish WebGL games with fullscreen and pointer lock support, meaning first person games and apps are now easy to use when run from websites. There is also a new WebGL demo available, showing this feature in action.
Imagination Technologies (IMG.L) announces its PowerVR Series6 Rogue GPU technology is the first mobile GPU to pass OpenCL 1.2 conformance with the Khronos Group.
Khronos Group member Unity's CEO talks about what's new in Unity 5, WebGL, and his favorite games.
Every month StreamComputing offers an OpenCL training in Mathematics or Media-operations. Target is OpenCL 1.2. OpenCL 2.0 trainings will start in Q2/Q3, or on request. All trainings will be given by an experienced OpenCL developer/trainer.
The image processing, video and computer vision communities in Israel are world class leaders in the field, with large and dynamic presence in both industry and academia. The IMVC conference is a unique opportunity for companies from diverse industrial fields to meet with research groups of academic institutions heading machine vision research in Israel. The conference serve as a venue for academic researchers, algorithm experts and engineers, product managers, and system managers from companies in various segments of the industry (medical, military, security, etc.) to gain exposure, exchange ideas and foster collaboration. Material regarding the newly formed Israel Chapter will be handed at the conference. The Israel Chapter is a great opportunity to meet and share information regarding Khronos APIs: OpenGL, OpenCL, OpenVX, OpenMax, etc.
Anton Lokhmotov from ARM is starting his new blog series with a subseries on technology that he knows and has come to love best - OpenCL. To simplify the tutorial, Andreas Klöckner's PyOpenCL module is being used.
SPEC ACCEL tests performance with a suite of computationally intensive parallel applications running under the OpenCL and OpenACC APIs. SPEC ACCEL comprises 19 OpenCL application benchmarks.