A new tool for uploading 3D content with WebGL and scripting GLSL shaders online has been released. Currently models are uploaded directly from Blender. Everyone is welcome to upload their own art work.
Digital Media Professionals Inc announced that Olympus has selected DMP 2D/3D hybrid graphics IP core “SMAPH-H” for their OLYMPUS OM-D E-M1, the flagship model of a mirrorless system, integrating DSLR. SMAPH-H is a hybrid graphics IP core optimized for high-performance, high-quality user interfaces and mobile applications, supporting OpenVG 1.1 and OpenGL ES 1.1/2.0 APIs.
The next London WebGL Workshop will be Thursday, February 20, 2014 6:30PM. We'll be taking a look at some of three.js's features, and maybe a look at some alternatives. The venue will once again be the SkillsMatter on Goswell Road, London.
On Thursday 13 February 2014 the first Khronos meetup in Amsterdam will take place. The goal is to learn about open media-standards from The Khronos Group and others. So when OpenCV is discussed, we’ll also talk OpenVX. Speakers include Ton Roosendaal of the Blender Foundation talking Blender and OpenGL and Maarten and Jurjen of ThreeDee Media talking WebGL. Complete details are available here and here.
An informative 25 minute introduction on how to program Altera FPGAs with OpenCL. Presented by Acceleware, the webinar begins with an overview of the OpenCL programming model and data parallelism, before discussing simple OpenCL syntax, kernels and memory spaces. The second part of the webinar examines how OpenCL is mapped to Altera FPGA architecture and how to compile an OpenCL kernel. The presentation concludes with a summary of OpenCL optimizations techniques.
GFXBench 3.0 is a high-end 3D graphics benchmark that adds advanced OpenGL ES 3 features and special tests to the popular GFXBench benchmark suite.
MontageJS has introduced a new WebGL-based component for the MontageJS framework. The 3D view component for MontageJS offers an abstraction layer for WebGL and aims to make the individual elements of a 3D scene just as easy to manipulate as conventional HTML elements in the page DOM. If your browser has WebGL enabled, you can try out a demo here. The MontageJS 3D view component is designed to load and display glTF content. The COLLADA working group provides Mac and Windows open source converters to translate COLLADA files into glTF.
The Khronos Group today announced the ratification and public release of the SPIR 1.2 specification that provides a non-source encoding, and binary level portability, for OpenCL 1.2 device programs. SPIR (Standard Portable Intermediate Representation) is the industry's first open, cross-platform Intermediate Representation standard for portable heterogeneous parallel computing and is based on LLVM IR. SPIR enables developers to avoid exposing sensitive kernel source and enables a diversity of language front-ends to easily target OpenCL platforms and devices in addition to OpenCL C. The SPIR specification and registry can be found on the Khronos website.