Part of the Khronos Group

News Archives

Extruding data in ArcGIS Explorer with COLLADA

Posted on August 19th 2010 • Permalink • Categories API related Collada General News Applications & Games
Tags:

ESRI’s ArcGIS Explorer (AGX) is a free downloadable GIS viewer which allows viewing of a wide variety of spatial data in either 2D or 3D (Globe) display modes. ArcGIS Explorer supports import of COLLADA objects and allows the objects to interact with data.
Click here to read more...

SXSW Panelpicker : Help WebGL get selected

Posted on August 18th 2010 • Permalink • Categories API related WebGL General News Developers
Tags:

WebGL is on the list of possible panels for the upcoming SXSW event in March 2011. If you would like to see WebGL have a spot, please head over to the SXSW PanelPicker website and give your vote.
Click here to read more...

Khronos Group at SIGGRAPH ASIA 2010 Seoul with DevU

Posted on August 13th 2010 • Permalink • Categories General News Developers Mobile Phones
Tags:

Imagination Technologies and HUONE have confirmed that they will be exhibiting in the Khronos Pavilion and speaking at the Khronos developer University at Seoul SIGGRAPH. More technology expert members are expected to join in the demonstrations. For complete Khronos schedules and participation and anyone interested to attend SIGGRAPH Seoul or Khronos DevU in the SIGGRAPH ASIA 2010, please visit our event page.
Click here to read more...

AMD releases ATI SDK v2.2 with OpenCL support

Posted on August 13th 2010 • Permalink • Categories API related OpenCL General News Developers
Tags:

AMD has released an update to their ATI Stream SDK. This brings OpenCL 1.1 support to the table among many other enhancements. Although most of the improvements revolve around OpenCL, there is a host of additional hardware and OS support included also. The ATI Stream SDK v2.2 product is based on a published Khronos Specification, and is expected to pass the Khronos Conformance Testing Process. Current conformance status can be found at www.khronos.org/conformance.
Click here to read more...

DMP announces three new Programming Courses in OpenGL ES and GLSL

Posted on August 11th 2010 • Permalink • Categories API related OpenGL ES General News Developers
Tags: opengl developers courses training glsl japan

DMP is proud to announce three new programming training course sessions. Complete details in english are available online for the courses: GLSL Getting Started, Training I and Training II, and in Japanese.
Click here to read more...

Why OpenCL will be on Every Smartphone in 2014

Posted on August 10th 2010 • Permalink • Categories API related OpenCL General News Mobile Phones
Tags:

Tom Olson, Director of Graphics Research at ARM, thinks he knows what the killer app for OpenCL is going to be. Have a seat, and pop over to Tom's blog to learn what the killer app for OpenCL will be. It may not be what you think.
Click here to read more...

Voreen 2.5 utilizing OpenGL and GLSL adds support for OpenCL

Posted on August 10th 2010 • Permalink • Categories API related OpenCL OpenGL
Tags:

The new release of the Voreen 2.5 volume rendering engine contains several new features. It is now possible to create and edit animations, which can be exported as videos. Furthermore, Voreen now contains a GPU-based multi-volume renderer, allows aggregation of subnetworks and supports iterative processing by exploiting loops in the network graph, and contains support for OpenCL used for some processors.
Click here to read more...

NVIDIA releases Fermi-Class Quadro OpenCL 1.1 and OpenGL 4.1 capable

Posted on August 9th 2010 • Permalink • Categories API related OpenCL OpenGL General News Developers
Tags:

The new NVIDIA Quadro Plex 7000 array, and Quadro 6000, Quadro 5000 and Quadro 4000 GPUs feature the new NVIDIA(R) Scalable Geometry Engines and leverage NVIDIA Application Acceleration Engines (AXE) to enable the world's fastest performance across a broad range of CAD, DCC and visualization applications. Rated at 1.3 billion triangles per second in raw performance, the Quadro 6000 enables users to interactively work with models and scenes that are five times more complex than ever before. All of the new GPUs are built on the latest industry standards such including OpenCL 1.1, OpenGL 4.1, DirectX 11 and DirectCompute. Jon Peddie has posted an indepth review of the new Quadro 5000.
Click here to read more...

Unified Colour releases first OpenCL GPU enhanced HDR software

Posted on August 6th 2010 • Permalink • Categories API related OpenCL
Tags:

Unified Color Technologies announced HDR Expose, an OpenCL GPU enhanced application providing photographers complete control of their HDR workflow. HDR Expose replaces HDR PhotoStudio allowing the creation of natural looking HDR images. Notable improvements include a re-designed UI, improved RAW image processing, digital RGB and Bch meter, simplified batch processing and halo reduction and local contrast tools.
Click here to read more...

CMSoft Image2D Tutorial utilizing OpenCL

Posted on August 6th 2010 • Permalink • Categories API related OpenCL General News Developers
Tags:

Image2D variables play a very important role in OpenCL because they use the texture caching and samplers of the GPU and thus are very suitable to store large arrays and/or data that has to be accessed very often. CMSoft Image2D tutorial covers how to manipulate Image2Ds and how to reinterpret a vector as a Image2D variable, with useful C99 source code to retrieve vector data from a Image2D.
Click here to read more...

TNGViewer enhances UI improves COLLADA file format support

Posted on August 6th 2010 • Permalink • Categories API related Collada
Tags: collada google dae

Immaginaria Ltd. is proud to announce a major update to TNGViewer, featuring a new 'Anim' menu containing all animation takes available in a scene, and multiple sorting options for Top Scenes -- as well as automatic thumbnail and scene cache refresh. Furthermore, this release adds many new import options in the Preferences dialog, Unicode support for path and object names, much improved support for COLLADA files, new support for Google Earth files (.kml,.kmz), new support for Autodesk FBX 7 files (SDK 2011.3), new support for Blender files (.blend) via the latest Open Asset Import Library, plus several important rendering and import fixes throughout the application. Finally, the fallback Direct3D 9 renderer now has feature parity with the OpenGL renderer.
Click here to read more...

Tech Soup announces open registration for its next OpenSceneGraph

Posted on August 6th 2010 • Permalink • Categories API related OpenGL
Tags: opengl developers course event openscenegraph

Tech Soup announces open registration for its next OpenSceneGraph (OSG) course, October 5-7, 2010, in South Lake Union, Seattle, Washington. This class will teach students everything to be proficient in OSG in a 3-day intensive course. This course covers everything developers need to know to take maximum advantage of OpenSceneGraph from intermediate through advanced. We'll also take a tour through VirtualPlanetBuilder so you can build geospecific, tiled, paged datasets. Developers attending the course learn the mechanisms behind effective OSG development from scenegraph creation and manipulation through debugging & optimizing. Through instruction and labs, students build scenes and interact with real code from day one. The course is fast-paced, requires creativity and problem solving, and leaves users with a thorough immersion in OpenSceneGraph. Instruction is hands-on with numerous labs where students directly turn concepts into practical knowledge.
Click here to read more...

SIGGRAPH WebGL BOF slides now available online

Posted on August 6th 2010 • Permalink • Categories API related WebGL
Tags:

Along with the OpenGL, OpenCL and COLLADA slide sets from the Khronos related SIGGRAPH BOFs, WebGL slides have just been uploaded. Vladimir Vukicevic from Mozilla gives an overview and state of WebGL, Ken Russell from Google discusses WebGL in Chrome, Dan Lecocq, KAUST talks about WebGLot, Dennis Ippel, AKQA discusses WebGL in interactive media advertising, Marco di Benedetto talks about SpiderGL and Johannes Behr from Fraunhofer talks about X3DOM.
Click here to read more...

DMP announces two new OpenGL ES Programming Courses

Posted on August 3rd 2010 • Permalink • Categories API related OpenGL ES General News Developers
Tags: developers courses c training japan

DMP is proud to announce two all new OpenGL ES programming training courses. OpenGL ES programming training I and II will run September 9-10 and September 16-17 2010. Complete details are available online for the Training I and Training II courses in english, and in Japanese.
Click here to read more...

Bryce 7 released with new COLLADA import and export options

Posted on July 30th 2010 • Permalink • Categories API related Collada General News Applications & Games
Tags: collada 3d artists designers bryce

Bryce 7 can now import 3D models made in Google SketchUp or Electronic Arts' free Spore Creature Creator. This utilizes new import and export options for both the COLLADA and FBX file formats, according to this post.
Click here to read more...

Page 2 of 70 pages  <  1 2 3 4 >  Last »

All product names are trademarks or registered trademarks of their respective holders.


powdery