Khronos Group News Archives

ARM Mali Texture Compression Tool v4.2 Released with Enhanced ASTC Support

Latest Texture Compression Tool from ARM adds to the existing ASTC support by now including the ability to compress 3D textures. Read More

Kishonti GFXBench 3.0: A Fresh Look At OpenGL ES and Mobile Benchmarking

The newly-released Kishonti GFXBench 3.0 is comprised of nearly all new tests, including battery, render quality, and the first serious OpenGL ES 3.0 performance metric. Newly introduced is the demanding Manhattan test, utilizing OpenGL ES 3.0-specific complex lighting, particles, and, most important, deferred shading. Tom's Hardware has a complete rundown of GFXBench and the GFXBench website contains lots of results for various mobile devices. Read More

10 Reasons OpenCL Will Change Your Design Strategy & Market Position

The problem with disruption is that it's so… disrupting. This is also what's so attractive about it. The important question is what's on the intended receiving end of that disruption. If it is your competitors' business models and market positions, OpenCL provides a remarkable lever for achieving those objectives. Read More

CEVA Enriches its Computer Vision Software Library with OpenVX compatibility

CEVA announced that it has enriched its CEVA-CV computer vision real-time library to include more than 750 functions. New functions added in the latest CEVA-CV release include feature detection kernels and object recognition algorithms such as Harris Corner, Hough Transform, Integral Sum, Fast, LBP, SURF, HOG, SVM, and ORB detection and matching. CEVA-CV now also includes kernels required by The Khronos Group's OpenVX 1.0 specification, which is set to become the key standard for cross-platform acceleration of computer vision applications and libraries. Read More

Acceleware offering online webinar: Accelerating Full Waveform Inversion via OpenCL on AMD GPUs

Join Chris Mason, Acceleware Product Manager, as he presents a case study of accelerating a seismic algorithm on a cluster of AMD GPU compute nodes, for geophysical software provider and processor GeoTomo. Read More

OpenGL ES Work Group Chair discusses ASTC Texture Compression

Tom Olson, work group chair of the OpenGL ES API and director of graphics research at ARM has a great blog entry on ASTC texture compression. Not too technical and includes some great examples and lots of links. A great read for the middle of the week. Read More

Khronos Group to hold series of Meet ups at GDC 2014

The Khronos Group will once again be holding a series of Meet ups at this years Game Developers Conference in San Francisco. Read More

Center for Industrial Robotics and Vision announces OpenCLIPP

OpenCL Integrated Performance Primitives (OpenCLIPP) is a library providing processing primitives (image processing primitives in the first version) implemented with OpenCL for fast execution on dedicated computing devices like GPUs. It was designed to be simple to use and to have low overhead. Two interfaces are provided: C Interface similar to the Intel IPP and NVIDIA NPP libraries and C++ Interface. An OpenCL SDK is required to build the library. Read More

IWOCL 2014 OpenCL call for submissions closes today! February 14th

Last chance to submit your #OpenCL related paper, poster or tutorial for #IWOCL 2014. Deadline midnight February 14th 2014. Read More

Amdahl Software Announces Automatic Host Code Inference for OpenCL CodeBench

Amdahl Software announced the latest major update to its flagship Eclipse plug-in, OpenCL CodeBench. With the recent 1.2 release, developers can now benefit from automatic host-code generation as they are coding their OpenCL kernels. Read More

Intel SPIR Tutorial at the International Symposium on Code Generation and Optimization

Intel is offering a tutorial demonstrating how SPIR can be generated by an Offline Compiler tool, and be consumed using the latest Intel OpenCL SDK. These capabilities open the door for other potential languages and programming models to access many heterogeneous platforms in a standard, portable and efficient way. Read More

Xilinx to show All Programmable FPGA-Based Application Acceleration Solutions

Xilinx technology experts will present and demonstrate solutions including acceleration of Monte Carlo options pricing simulations on x86 platform and the OpenCL design environment for Xilinx All Programmable devices. Read More

OpenCL.NET and CLFORTRAN libraries

OpenCL.NET is a .NET library, providing full API bindings for the OpenCL standard. Using GPU acceleration and OpenCL.NET, it is possible to achieve great performance in .NET based applications. CLFORTRAN aims to simplify integration of GPU resources for scientific computing in various fields of science that heavily relies on Fortran codes. Read More

LibreOffice 4.2 speadsheet has a new engine using OpenCL

LibreOffice 4.2 was just released. The most significant addition is a new engine for Calc: massive parallel calculations of formula cells using GPU via OpenCL are now possible thanks to our new formular interpreter. The addition of OpenCL was enabled by AMD and MultiCoreWare. Read More

GLSL Shader programmers can put their work online with Blender and WebGL

GLSL Shader programmers can put their work online with Blender and WebGL

A new tool for uploading 3D content with WebGL and scripting GLSL shaders online has been released. Currently models are uploaded directly from Blender. Everyone is welcome to upload their own art work. Read More

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