Khronos Group News Archives

ARM Joins drawElements Quality Program

drawElements is proud to announce the addition of ARM to their GPU analysis system drawElements Quality Program. ARM expands its quality assurance processes with the adoption of the OpenCL and OpenGL ES 3.0 test modules of the drawElements Quality Program – the dEQP. The dEQP provides ARM with tens of thousands of automated test cases as well as associated services from drawElements’ expert engineers. Read More

Amazon launches new EC2 GPU instances for high-performance 3D Graphics in the cloud

Amazon launched a new type of instance for its EC2 cloud computing platform that is specifically designed for applications that require 3D graphics capabilities. Using these new instances, Amazon argues, its users can now “build high-performance DirectX, OpenGL, CUDA, and OpenCL applications and services without making expensive up-front capital investments.” Amazon is making two of these new GPU instance types available for now. The g2.2xlarge version comes with 15 GB memory, 60 GB of local storage, 26 EC2 Compute Units (that’s an Intel Sandy Bridge processor running at 2.6 GHz) and a single NVIDIA Kepler GK104 graphics card (with 1536 CUDA cores). The larger cg1.4xlarge version comes with 22 GB of memory, 1690 GB of local storage, 33.5 EC2 Compute Units and two NVIDIA Tesla “Fermi” M2050 GPUs. Read More

Computer vision with even more OpenCL acceleration

With the APP SDK 2.9 release and OpenCV 2.4.7 just around the corner, OpenCL is picking up even more momentum and making OpenCV even more attractive. OpenCV 2.4.7 expands the already significant capabilities of OpenCL, inside OpenCV. A very noteworthy addition is expanding the OpenCL implementation into the Machine Learning module, accelerating in OpenCL the Support Vector Machine functionality, and opening the door to multiple recognition and classification tasks. During the OpenCV session at APU13, AMD will go over in more detail the various developments and enhancements in OpenCV. Read More

Vivante Corporation joins the drawElements quality program

drawElements announced that Vivante Corporation has subscribed to the drawElements Quality Program. The drawElements Quality Program focuses on quality assurance and consists of multiple API test modules that ensure robust OpenGL ES, EGL, and OpenCL vendor implementations. Read More

Khronos Group gives talk at IRCAM in Paris France

Paris ACM SIGGRAPH, in association with IRCAM and the CNRS, invites you to a conference on the subject of standards and open libraries in the animation and video game industries. Erik Noreke from The Khronos Group will be presenting the Khronos Group as well as the latest developments in the standards they manage. Read More

OpenCL Video Tutorials

AJ Guillon offers a new videos series on OpenCL, the first video provides a high-level overview of OpenCL 1.2, the standard, and the models within it. The second video offers an introduction to OpenCL C. Read More

Goo Technologies launches WebGL powered Goo Create

Goo Technologies announced the launch of Goo Create, the first professional platform for high-end web graphics. For the first time, professional, high-end 3D visualizations can be created and published online using HTML5, without any downloads or plug-ins, accessible from any device supporting WebGL. Goo Create enables artists and web developers to create rich, interactive web graphics with incredible smoothness and sophistication. Read More

Intel SDK for OpenCL Applications Now Supports Windows 8.1

Intel SDK for OpenCL Applications Now Supports Windows 8.1

The Intel SDK for OpenCL Applications 2013 Release 2 now supports Microsoft Windows 8.1, as well as Intel Atom Z3000 Series ( formerly “Bay Trail”) Platforms. Designed for visual computing applications, the SDK continues to support the full OpenCL 1.2 standard on 3rd and 4th generation Intel Core processors, helping developers harness the hardware acceleration capabilities of Intel Iris and Intel HD Graphics. Download a free copy of Intel SDK for OpenCL Applications 2013 R2. Read More

Altera announces quad-core 64-bit ARM Cortex-A53 with OpenCL SDK

Altera has announced that its Stratix 10 SoC devices, manufactured on Intel's 14nm Tri-Gate process, will incorporate a high-performance, quad-core 64-bit ARM Cortex-A53 processor system, complementing the device's floating-point digital signal processing (DSP) blocks and high-performance FPGA fabric. Embedded developers will be able to accelerate debug cycles with Altera's SoC Embedded Design Suite (EDS) featuring the ARM Development Studio 5 (DS-5) Altera Edition toolkit, as well as use Altera's software development kit (SDK) for OpenCL to create heterogeneous implementations using the OpenCL high-level design language. Read More

ARM announces suite of of Graphics Processing Technology supporting OpenGL ES 3.0

ARM unveiled new additions to its Mali GPU family. First up is the Mali-T760, ARM's most powerful GPU to-date, and secondly, the lower-end Mali-T720, ARM's first GPU for midrange devices that supports OpenGL ES 3.0 and OpenCL. ARM's share of the mobile GPU market is growing and now stands at 18 percent, according to Jon Peddie Research. Read More

Graphics and Compute Development on Samsung Chromebook with OpenGL ES and OpenCL

ARM have released binary user space drivers and a step-by-step guide to use these drivers on the Samsung Chromebook to provide an open development platform for OpenGL ES and OpenCL. Read More

Khronos Group at Chinese Ministry of Education’s (MOE) faculty training seminar

The Khronos Group was in China visiting Beijing, Shanghai and Shenzhen during the week of Oct.14th - 19th, 2013. Erik Noreke, Khronos VP of Business Development was the keynote speaker at the Chinese Ministry of Education's (MOE) faculty training seminar on Oct.14th at Tsinghua University. More than 200 professors from cities all over China participated in this certified training program to learn more about the Khronos Group and their APIs. Read More

Learn about the 13 application areas where OpenCL can be used

Which algorithms map best to GPUs and other vector-processors? What kind of algorithms are faster when using accelerators and OpenCL? StreamComputing investigates new problem spaces based on a starting point from “The 13 (computational) dwarfs of OpenCL” document by Professor Wu Feng and his group from VirginiaTech. Read More

Altera SDK for OpenCL is First in Industry to Achieve Khronos Conformance for FPGAs

Altera announced that its SDK for OpenCL is conformant to the OpenCL 1.0 standard and is now included on the Khronos Group list of OpenCL conformant products. Altera is the only company to offer an FPGA-optimized OpenCL solution, allowing software developers to harness the massively parallel architecture of an FPGA for system acceleration. Altera will demonstrate its OpenCL solutions at the 2013 Linley Processor Conference, being held October 16-17 in Santa Clara, Calif. Read More

Goo Technologies finds that the majority of americans play browser-based games

Goo Technologies creates HTML 5 high-end graphics for games and interactive visualizations on the Web and is the company behind the Goo Engine. The findings of their 2013 State of Browser Gaming Index are out, and guess what, over half of americans play browser based games. This bodes well for WebGL. Goo Technologies is a web technology company whose aim is to make all digital experiences instantly available on all devices, everywhere using HTML5 and WebGL. Read More

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