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| Topics |
Author |
Replies |
Views |
Last post |
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map (cartography) app: dynamic multi-texures (OpenGL ES)
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nashSwiss |
1 |
45 |
Wed Sep 01, 2010 5:21 pm
jpilon
|
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Help with basic camera functionality
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blackknight467 |
0 |
134 |
Mon Aug 16, 2010 3:58 pm
blackknight467
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Point Sprites slower under ES 2.0 than 1.1 ?
|
RunSwimFly |
2 |
237 |
Fri Aug 13, 2010 10:28 am
RunSwimFly
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Porting from GL 1.x to ES 2.x
|
chrisvarns |
2 |
261 |
Fri Aug 13, 2010 4:44 am
Martin Kraus
|
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shared information between vertices on a same triangle
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billconan |
1 |
139 |
Sat Aug 07, 2010 3:46 pm
david.garcia
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ES 2.x conformance tests
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mxadd |
0 |
237 |
Fri Jul 23, 2010 2:04 pm
mxadd
|
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How to hide the backside of the GL_LINE
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renaissance1975 |
2 |
350 |
Tue Jul 13, 2010 4:17 pm
renaissance1975
|
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vector multiplication
|
qqca |
1 |
251 |
Fri Jul 02, 2010 3:16 pm
qqca
|
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precision highp int?
|
qqca |
1 |
295 |
Thu Jul 01, 2010 2:10 am
Xmas
|
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problem with esGenSphere?
|
teapot |
2 |
286 |
Fri Jun 25, 2010 1:52 pm
teapot
|
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OpenGL ES for iPhone - get my current 3d element position
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Neris_DoGg |
3 |
1118 |
Wed Jun 16, 2010 1:13 pm
Phippu
|
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draw 3D cube
|
gandrakar |
1 |
506 |
Mon Jun 14, 2010 1:02 am
gandrakar
|
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Conformance test system
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chandan.dp |
0 |
412 |
Tue Jun 08, 2010 9:30 pm
chandan.dp
|
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glOrtho is missing?
|
Esaras |
1 |
545 |
Mon May 17, 2010 3:21 am
Xmas
|
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Trouble running OpenGL ES2 SDK tutorials
|
NathanRWilliams |
1 |
499 |
Tue May 04, 2010 11:34 pm
NathanRWilliams
|
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Vincent to support OpenGL ES 2.0 API?
|
hmwill |
1 |
10256 |
Mon Apr 05, 2010 6:12 pm
Phippu
|
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Are uniform values saved when switching shaders?
|
TomCooksey |
2 |
3158 |
Mon Apr 05, 2010 6:11 pm
Phippu
|
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OpenGL ES2X on winCE
|
sheerxia |
1 |
3598 |
Mon Apr 05, 2010 6:09 pm
Phippu
|
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Transformation
|
Phippu |
0 |
484 |
Mon Apr 05, 2010 5:58 pm
Phippu
|
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Is it possible to access the surface normal (not vertex)?
|
dugla |
0 |
602 |
Thu Mar 25, 2010 11:35 am
dugla
|
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iPad GLSL Example Code Now on GitHub.
|
dugla |
0 |
871 |
Thu Mar 25, 2010 11:31 am
dugla
|
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Some questions about the basic procedure for drawing
|
KevinS |
1 |
603 |
Wed Mar 24, 2010 5:51 am
KevinS
|
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glTexSubImage2D with pitch/stride
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ppettersson |
0 |
687 |
Mon Mar 15, 2010 7:45 am
ppettersson
|
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Opengl ES 2 for ARMv4i!!
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lucasescucha |
0 |
635 |
Tue Mar 09, 2010 6:31 am
lucasescucha
|
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About supporting shader binary format on pc emulation.
|
danielkim |
2 |
654 |
Mon Mar 01, 2010 6:10 am
Xmas
|
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Help detecting when a 3d element is touched on iPhone
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SilicaGel |
0 |
575 |
Thu Feb 25, 2010 9:21 pm
SilicaGel
|
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The problem RenderMonkey 1.82 with Geforce 9600GT
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danielkim |
0 |
637 |
Sun Feb 21, 2010 8:04 pm
danielkim
|
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glLineWidth(0) set glError to GL_INVALID_VALUE
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Tryumk |
2 |
877 |
Mon Feb 15, 2010 9:17 am
Tryumk
|
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GLES shader won't compile on iphone
|
mlfarrell |
2 |
1043 |
Wed Feb 10, 2010 2:55 am
Xmas
|
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where is the occlusion_query extension?
|
cass |
4 |
1208 |
Sat Jan 30, 2010 8:27 am
jpilon
|
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emulate openGL ES 2 on my pc
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nonox |
3 |
1319 |
Tue Jan 26, 2010 9:13 pm
DDd
|
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Uniforms on a shader program used in multiple threads
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TomCooksey |
0 |
675 |
Tue Jan 26, 2010 2:50 am
TomCooksey
|
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how to make background of opengl window transparent
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aditya.sen |
3 |
989 |
Mon Nov 30, 2009 2:55 am
Xmas
|
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how to show semi-transparent object over playing video.
|
aditya.sen |
1 |
750 |
Thu Nov 26, 2009 4:35 pm
jpilon
|
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OpenGL ES 2.0 Multithreading
|
himanshu.ashu10 |
1 |
864 |
Wed Nov 25, 2009 11:15 pm
jpilon
|
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GPGPU with OpenGL ES 2.0 on iPhone3GS
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simon_saffer |
1 |
1177 |
Fri Oct 02, 2009 3:08 pm
jpilon
|
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developping with openGL ES 2 and testing on my computer
|
nonox |
0 |
830 |
Wed Sep 23, 2009 8:40 am
nonox
|
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Shaders activated?
|
ooohYeah |
0 |
964 |
Fri Aug 07, 2009 9:48 am
ooohYeah
|
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ES 2 friendly mobile simulation language for web delivery
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dragonmage |
2 |
4872 |
Thu Aug 06, 2009 5:55 pm
Bancato
|
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Screen Freezes and black screen during game execution on Win
|
Leena |
0 |
905 |
Wed Jul 29, 2009 11:54 am
Leena
|
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GLSL ES max/min() for genType ambiguity
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tomyun |
1 |
1322 |
Fri Jun 05, 2009 7:19 am
Xmas
|
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Existential Extensions
|
rYANO |
2 |
1149 |
Wed Jun 03, 2009 4:26 am
rYANO
|
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Render Problem
|
rYANO |
0 |
1016 |
Mon Jun 01, 2009 1:21 am
rYANO
|
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Sampling an alpha texture with texture2D
|
TomCooksey |
4 |
1409 |
Thu Apr 16, 2009 11:41 pm
TomCooksey
|
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FBO with Stencil Buffer
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JayFoxRox |
0 |
1457 |
Fri Mar 27, 2009 12:39 pm
JayFoxRox
|
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Need emulation library for windows
|
rajlekkala |
5 |
2350 |
Sun Feb 08, 2009 10:03 pm
rajlekkala
|
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Texture load
|
SimonS |
2 |
2132 |
Tue Jan 20, 2009 6:06 am
SimonS
|
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OpenGL-ES 2.0 problem
|
SimonS |
0 |
1858 |
Thu Jan 15, 2009 10:09 am
SimonS
|
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Linking multiple shader objects
|
TomCooksey |
1 |
3945 |
Tue Sep 30, 2008 2:59 am
Xmas
|
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Anti-aliasing on OpenGL ES 2.0
|
TomCooksey |
6 |
8448 |
Wed Jul 16, 2008 9:12 am
TomCooksey
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