Results 1 to 2 of 2

Thread: Storing 3D textures

  1. #1
    Junior Member
    Join Date
    Nov 2012
    Posts
    7

    Storing 3D textures

    Hi,
    I have an OpenCL application that creates a 3d texture, based on a 2d image. How can I save the result 3d image to a file and also load it later on? I couldn't find any framework that would save the byte data (not even in dds format).

    Are there any available solutions?
    Thanks!

  2. #2
    Senior Member
    Join Date
    Oct 2012
    Posts
    166

    Re: Storing 3D textures

    One workaround could be an interop with GL/DirectX to use their serialization.

Similar Threads

  1. 1D textures
    By mikan in forum OpenGL ES general technical discussions
    Replies: 0
    Last Post: 11-02-2007, 07:59 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •