Hi All,

I am trying to use webGL function bufferdata and I am stuck at following error. Please let me know if anybody is aware of the same

Code :
this.GL.bufferData(this.GL.ARRAY_BUFFER, new Float32Array(Object.Vertices), this.GL.STATIC_DRAW);

Uncaught RangeError: ArrayBufferView size is not a small enough positive integer.

Regards,
Gaurav Khatwani