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Thread: What do I read to understand WebGL?

  1. #1

    What do I read to understand WebGL?

    I am very new to WebGL and am extremely interested in doing some projects with it. I downloaded the OpenGL ES 2.0.25 manual to learn an much as I can. Of course, going to the actual spec for WegGL: https://www.khronos.org/registry/webgl/specs/1.0/ I see all of the references to OpenGL ES 2.0 manual pages. I take it that I must read those manual pages to truly understand what WebGL is/is doing. Is this true?

  2. #2

    Re: What do I read to understand WebGL?

    We need to be patient. Serious WebGL books are coming out in a few months, especially an edition by O'Reilly.
    Check Amazon to see the future releases.

  3. #3
    Junior Member
    Join Date
    Oct 2010
    Posts
    23

    Re: What do I read to understand WebGL?

    If you know OpenGL and JavaScript, WebGL is quite a small learning curve, so I'd recommend starting there.

  4. #4
    Junior Member
    Join Date
    May 2011
    Posts
    17

    Re: What do I read to understand WebGL?

    The tutorials at http://learningwebgl.com/blog/?page_id=1217 are a good place to start.

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