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Thread: How to include material when converting x3d to webgl-html?

  1. #1
    Junior Member
    Join Date
    Nov 2011
    Posts
    1

    How to include material when converting x3d to webgl-html?

    Hi there,

    5min ago I heard from webgl..

    So I had an idea....


    But there is still a little problem..the glass material is apparently missing.
    (Anyway there are some lighting effects on the glass)

    How to get that materials from blender inside webgl?

    Btw.: is there maybe a much simpler way to get blender models inside webgl?

  2. #2
    Junior Member
    Join Date
    Feb 2012
    Posts
    13

    Re: How to include material when converting x3d to webgl-htm

    Dont forget that the pathing for the materials used in the glass will refer to local places rather than the location of your material that i guess you have uploaded to a server or put into another folder on your computer. You need to make sure the path for the material is correct.

    does that help?

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