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Thread: Bitmap Input to eglCreateImageKHR as Graphic Buffer

  1. #1
    Junior Member
    Join Date
    Sep 2011
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    Bitmap Input to eglCreateImageKHR as Graphic Buffer

    Hi,

    Is there a way to pass bitmap as input to eglCreateImageKHR as Graphic Buffer?
    If yes, can someone help me on this?
    Any sample code would be useful.

    Regards,
    shathie

  2. #2

    Re: Bitmap Input to eglCreateImageKHR as Graphic Buffer

    Have you tried with pixmap surface. First create pixmap buffer, copy bitmap data to that buffer using glCopyBuffers() and you can then pass target NativePixmap to eglCreateImageKHR() .
    Actually i didn't try it. Hope it will work.

  3. #3
    Member
    Join Date
    Jun 2012
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    Texas
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    Re: Bitmap Input to eglCreateImageKHR as Graphic Buffer

    This article will help:

    http://software.intel.com/en-us/arti...legacy-2d-guis

    Regards, Clay

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