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Thread: Webgl by Vertrigo

  1. #1
    Junior Member
    Join Date
    Jun 2011
    Posts
    5

    Webgl by Vertrigo

    Hi people, I am a beginner in WebGL, and I'm running into a problem WebGL.

    After I save the code in notepad + +, I open the file through a simulation server, the vertrigo, but when I open the page, it does not work.
    I'll have to buy a domain to always check the progress of my project?

    I only use firefox and google chrome.

    Thanks

  2. #2
    Junior Member
    Join Date
    May 2011
    Posts
    17

    Re: Webgl by Vertrigo

    You should not need a simulation server. With an html file that contains something similar to


    <!DOCTYPE HTML>
    <html lang="en"><head>
    <title>gl64k - the webgl competition</title>
    <meta charset="utf-8">
    <meta http-equiv="X-UA-Compatible" content="chrome=1">
    <style type="text/css">
    * { margin: 0px; padding:0px; }
    </style>
    </head><body>
    <canvas id="canvas"></canvas>
    <script type="text/javascript" >
    var gl = (function () {
    var d=document, w=window, c=d.getElementById('canvas'),
    gl = c.getContext('experimental-webgl');

    function resize() {
    c.width = w.innerWidth;
    c.height = w.innerHeight;
    gl.viewport(0, 0, c.width, c.height);
    }; resize(); w.addEventListener('resize', resize, false);

    return gl;
    })();
    </script>
    <script type="text/javascript" src="YOURS.js"></script>
    </body></html>

    and webgl in the file YOURS.js you should be able to test using a file path URL in Chrome. No need for a server simulator unless you code needs server support.

    Your file path URL will look something like
    file:///C:/test/webgl/index.html

    There is nothing special about the name YOURS.js and you can modularize your code
    by including multiple such lines.

  3. #3
    Junior Member
    Join Date
    Jun 2011
    Posts
    5

    Re: Webgl by Vertrigo

    It's Work! Thanks

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