Hi,

I'm looking since a long time, but i never find something good about it.
I know that the basic way (buffer left and right) is not implemented.

So, is it possible to do 3D Stereoscopic with OpenGL ES 2.0? And if the answer is "Yes", could you explain me how or give me a link of a tutorial.

I really need an answer to continue my project.

Thank for your helping.