Ok so i what i understand so far is:
WebGL: is a low level version of OpenGL compatible with HTML Canvas
X3D: is an XML upgrade of VRML
What i don't understand is the relationship between them... Can someone please verify?
Are WebGL and X3D cross compatible? are they related to each other?
If they aren't related to each how do i get 3d data from an editor into WebGL?
thanx for your patience!