Results 1 to 2 of 2

Thread: Call execution of SendCommand took longer than limit

Similar Threads

  1. Why does EGL call glGetIntegerv when I call wglSwapBuffer?
    By teriba in forum Cross API and window system integration
    Replies: 0
    Last Post: 07-23-2009, 04:50 AM
  2. Replies: 1
    Last Post: 07-10-2008, 09:38 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •