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Thread: vec3, mat3x3,... help!!!

  1. #1
    Junior Member
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    May 2010
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    3

    vec3, mat3x3,... help!!!

    I didn't find nothing about operations with those types in OpenCL (mat3x3 * vec3,inverse), like glsl does...
    would it means that i have to construct this support... like a custom library?
    Is there no hardware support to do that?

  2. #2

    Re: vec3, mat3x3,... help!!!

    OpenCL 1.1 will have built in support for vec3 types. However, it will not have a matrix type. So in short, yes, you are better off writing a simple math library that suites your needs.

  3. #3
    Junior Member
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    May 2010
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    3

    Re: vec3, mat3x3,... help!!!

    Thank you!!!!!!!!!!!!!

  4. #4
    Junior Member
    Join Date
    May 2010
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    4

    Re: vec3, mat3x3,... help!!!

    Do you actually have an OpenCL code for matrix inversion? I have been looking everywhere for that! Can you please send it/tell me where you found it? thanks!

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