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Thread: Anti-aliasing in OpenGL ES 1.1

  1. #1
    Junior Member
    Join Date
    Sep 2009

    Anti-aliasing in OpenGL ES 1.1


    I am creating an application in iPhone using OpenGL ES. I want to draw anti-aliasing line in my application but there is no direct support for anti-aliasing.
    Can anyone suggests me, how to do anti-aliasing in OpenGL ES 1.1?
    It would be helpful, if you could provide me sample test app also.


  2. #2
    Junior Member
    Join Date
    Jan 2010

    Re: Anti-aliasing in OpenGL ES 1.1

    I need this info also, Please somebody help us

  3. #3

    Re: Anti-aliasing in OpenGL ES 1.1

    I'd take a peek at glHint, or you might be able to choose an egl config with multi-sampling for FSAA.

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