Hi...

I'm trying to disable "Perspective Correction" in my implementation using "glHint(GL_PERSPECTIVE_CORRECTION_HINT,GL_FASTEST) ", but it seems like not working...

I have same image with both "glHint(GL_PERSPECTIVE_CORRECTION_HINT,GL_FASTEST) " and "glHint(GL_PERSPECTIVE_CORRECTION_HINT,GL_NICEST)" ..

The image always looked like having "Perspective Correction"..

How can I disable "Perspective Correction" on "libGLESv1_CM.dll" made by ARM..

Thanks..