The Khronos™ Group announced more details on its new WebGL™ working group for enabling hardware-accelerated 3D graphics in Web pages without the need for browser plug-ins. The WebGL working group is defining a JavaScript binding to OpenGL® ES 2.0 to enable rich 3D graphics within a browser on any platform supporting the OpenGL or OpenGL ES graphics standards. The working group is developing the specification to provide content portability across diverse browsers and platforms, including the capability of portable, secure shader programs. WebGL will be a royalty-free standard developed under the proven Khronos development process, with the target of a first public release in first half of 2010. Khronos warmly welcomes any interested company to become a member and participate in the development of the WebGL specification.

The WebGL specification will leverage recent developments in Web technology including the Canvas element defined as part of the HTML 5 specification and the marked increases in JavaScript performance across all major browsers. Accelerated OpenGL ES functionality that is directly accessible from JavaScript is expected to encourage a wide variety of 3D-enhanced Web applications including those using rich user interfaces for enhanced navigation and functionality - making the Web more enjoyable, productive and intuitive for end-users.

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