Hello there,
I'm a noob at OpenGL-ES, and I'm trying to do my first project on a Windows Mobile 6 PocketPC platform.
I'm using the OpenGL-ES and EGL headers i found on the Khronos Group website, but Windows Mobile doesn't provide an implementation for Opengl-ES, and I don't want to use implementations like Vincent3D Library or GLU|ES because of copyright matters...
How could i do that?
Please help me!thanks in advance..