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Thread: OpenGL-ES/EGL implementation

  1. #1
    Junior Member
    Join Date
    Jul 2008
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    3

    OpenGL-ES/EGL implementation

    Hello there,
    I'm a noob at OpenGL-ES, and I'm trying to do my first project on a Windows Mobile 6 PocketPC platform.
    I'm using the OpenGL-ES and EGL headers i found on the Khronos Group website, but Windows Mobile doesn't provide an implementation for Opengl-ES, and I don't want to use implementations like Vincent3D Library or GLU|ES because of copyright matters...
    How could i do that?
    Please help me!thanks in advance..

  2. #2

    Re: OpenGL-ES/EGL implementation

    I believe Vincents is the only open-source GLES implementation. All other implementation would have commercial licenses attached. If your interested in something commercial, companies which have a conformant GLES implementation can be found at the following link:

    http://www.khronos.org/members/conformant/

  3. #3
    Junior Member
    Join Date
    Jul 2008
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    3

    Re: OpenGL-ES/EGL implementation

    Well at this point i think I'll use Vincent...
    thank you very much for the reply!

  4. #4
    Senior Member
    Join Date
    Sep 2003
    Location
    Seattle, WA
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    246

    Re: OpenGL-ES/EGL implementation

    If you do not want to use Vincent "because of copyright matters", would you be able to share your concerns?

    - HM

  5. #5
    Junior Member
    Join Date
    Jul 2008
    Posts
    3

    Re: OpenGL-ES/EGL implementation

    No, it's ok I'm using Vincent 3D library now...But i have a problem: i downloaded it, but the only install guide i'm able to find is about installing it on PocketPC2003, but i'm using windows mobile 6 and Visual Studio.
    I've tried to follow it as much as i could, but there are some folders that i don't have in my SDK, like "...\include\Emulator", and when i compile a simple application, Visual Studio gives me this linking error:

    1>LINK : fatal error LNK1181: cannot open input file 'C:\Program.obj'

    I think it's because of the library "libGLES_CM.lib" i'm using from Vincent, but really I don't know where to put it and all the files from the Vincent package...
    Somebody please could help me?
    Thanks in advance

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