Results 1 to 2 of 2

Thread: About glGetFloatv(). Why it doesn't work?

  1. #1
    Junior Member
    Join Date
    Jul 2008
    Posts
    2

    About glGetFloatv(). Why it doesn't work?

    I'm writing simple program under UIQ 3.3 Beta and Carbide 1.3.
    When I'm trying to use glGetFloatv() in my DrawScene function(and anywhere) it compile without problems, but
    program don't start with error - "No source available for "0x7C964ED1( ntdll.dll )()"
    What is it?
    whith glGetFloatv() I want to recieve projection matrix

  2. #2
    Junior Member
    Join Date
    Jul 2008
    Posts
    2

    Re: About glGetFloatv(). Why it doesn't work?

    I found solution!!!
    you must copy libgles_cm.dll
    from S60 emulator(where program works) to UIQ emulator and
    replace the newest version of file
    probably it's not very good idea but it work.
    it seems strange...

Similar Threads

  1. GPU_MAX_HEAP_SIZE doesn't work
    By luizdrumond in forum OpenCL
    Replies: 0
    Last Post: 04-14-2013, 03:33 PM
  2. WebGL doesn't work for me !!!
    By 7phoenix7 in forum OS & Browser specific questions
    Replies: 13
    Last Post: 10-07-2011, 07:31 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •