Hello everyone, I'm having a problem when I resize a window.
After I make a resize I do this:
Code :
glViewport(0, 0, width, height);
glReadBuffer(GL_FRONT);
glDrawBuffer(GL_BACK);
Now I want to do the same with OpenglES but I don't have glReadBuffer and glDrawBuffer, so I tried remove them but it didn't work because the opengl scene didn't refresh the resize.
Someone know how to replace the glReadBuffer and glDrawBuffer functions? Because I didn't found a solution.
Thanks a lot
Santiago