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Thread: Probelms with fopen on GLUT ES and EGL

  1. #1
    Junior Member
    Join Date
    Mar 2008
    Posts
    15

    Probelms with fopen on GLUT ES and EGL

    Hello,
    I try to read texture files (jpg, tga) but I can't. The problem is that on GLUT ES, fopen() on a jpg or tga file gives a null pointer whereas on a txt file, there is no problem. On EGL, the problem is :

    Data Abort: Thread=9744e000 Proc=80096f40 'texture.exe'
    AKY=00004001 PC=0001bdd0(texture.exe+0x0000bdd0) RA=00015024(texture.exe+0x00005024) BVA=1e000004 FSR=00000407
    Unhandled exception at 0x0001bdd0 in texture.exe: 0xC0000005: Access violation reading location 0x00000004.
    The thread 0x5792b1ee has exited with code 0 (0x0).


    Could anyone help me ?

    Thks

  2. #2
    Senior Member
    Join Date
    May 2006
    Posts
    353
    fopen is neither related to GLUT ES or EGL (or OpenGL ES which is the topic of this subforum).

    If fopen fails and returns a NULL pointer, check whether
    - the file exists
    - you have permission to open it
    - you're using the right mode ("rb")
    - you have typos in the filename
    Georg Kolling, Imagination Technologies
    Please ask questions specific to PowerVR hardware or SDKs on the PowerVR Insider Forum
    DevTech@imgtec.com | http://www.powervrinsider.com

  3. #3
    Junior Member
    Join Date
    Mar 2008
    Posts
    15
    The problem does not come from GLUT ES or anything else but only from my inanity : I did not think that my emulator can not know what is "D:\something" whereas "\\StorageCard\\" is better ...

    Sorry.

    Thanks

  4. #4
    I'd like to know that too! But very good question!

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