Is there any implementation?

Is anyone using OpenSL ES? If not what are the alternatives?

I am considering using OpenAL as the basis for an OpenSL ES implementation, in a similar way that OpenGL ES 2.0 uses OpenGL 2.0 on the desktop. However, if no manufacture plans to support OpenSL ES there isn't much of a point in such implementation.

Perhaps i should support OpenCORE instead since it is being used in the Android platform?

Does the nvidia openKODE platform support OpenSL ES?