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Thread: Light and Normal

  1. #1

    Light and Normal

    using the light: For every face is necessary to specify a normal? there is a way to avoid this?

    thanx...

    Gius

  2. #2
    Senior Member
    Join Date
    May 2006
    Posts
    353
    No, the lighting calculation needs a normal. Why would you want to avoid this?
    Georg Kolling, Imagination Technologies
    Please ask questions specific to PowerVR hardware or SDKs on the PowerVR Insider Forum
    DevTech@imgtec.com | http://www.powervrinsider.com

  3. #3
    Because if i have a scene with a large numebr of items? i need to set a normal for every item??

    Thanx

  4. #4
    can anyone help me?

  5. #5
    Junior Member
    Join Date
    Jun 2007
    Posts
    7
    Quote Originally Posted by Eymerich
    can anyone help me?
    If you want your objects appear lit, then you must set the normal of each vertex.

  6. #6
    I have no idea.

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