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Thread: Which OpenGL ES Implementation on TI's DaVinci?

  1. #1
    Junior Member
    Join Date
    Oct 2007
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    Which OpenGL ES Implementation on TI's DaVinci?

    We are working with the ARM v5t_le and am wondering what implementation would support this? I've been messing with Vincent3D without much luck. Am I going about it wrong or is there another option?

    Thanks in advance for all responses!!!


    Brandon

  2. #2
    Hi.

    We have a graphic solution for the DaVinci platform.

    Please contact evru_support@tesbv.com and ask for the latest eVRU SDK. The SDK contains OpenGL ES 1.1 (subset) and EGL.

    Some more information can be found here. It does not talk to much about OpenGL but the rendering core and architecture itself.

    http://www.videsignline.com/showArticle ... =201202802

    Best regards,

    Nils Pipenbrinck
    TES Electronic Solutions

  3. #3
    Senior Member
    Join Date
    Sep 2003
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    Seattle, WA
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    Quote Originally Posted by Nils Pipenbrinck
    OpenGL ES 1.1 (subset)
    What?

    - HM

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