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Thread: Trying to use PowerVR OpenGL ES emulation for Windows...

  1. #1
    Junior Member
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    May 2006
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    Trying to use PowerVR OpenGL ES emulation for Windows...

    Hello very few people using this post!
    I'm trying to get started using PowerVR OpenGL ES emulation for Windows, but when I try to run some example, I compile it and I just can see an empty window being shown for less than a second and being closed automatically :s

    What's happening?

  2. #2
    Senior Member
    Join Date
    May 2006
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    Do you create a window and pass its handle to eglCreateWindowSurface? IIRC you might also have to pass the device context handle of the window to eglGetDisplay.
    The emulation layer does not create a window for you. You wouldn't be able to use your own WndProc with it if it did.

    The easiest way to find out what's going wrong is steppinig through your initialization function in a debugger and checking the return values of the EGL functions as well as eglGetError().

    Of course you can send any questions specific to this emulation library to devrel@powervr.com
    Georg Kolling, Imagination Technologies
    Please ask questions specific to PowerVR hardware or SDKs on the PowerVR Insider Forum
    DevTech@imgtec.com | http://www.powervrinsider.com

  3. #3
    Junior Member
    Join Date
    Aug 2006
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    1

    Where can I find or get libEGL.lib ?

    Hi All,

    I'm trying to use PowerVR, but I couldn't find libEGL.lib. Where can i get it?

    Thanks in advance,
    Dongpyo Hong

  4. #4
    Senior Member
    Join Date
    May 2006
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    353
    From the device manufacturer.

    In the PC emulation SDK, EGL is part of the libGLES_c*.lib.
    Georg Kolling, Imagination Technologies
    Please ask questions specific to PowerVR hardware or SDKs on the PowerVR Insider Forum
    DevTech@imgtec.com | http://www.powervrinsider.com

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